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Forbid time compression if hostile civilians or bloodcats are in the sector. Otherwise all travelling squads are delayed over and over again.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -13550,6 +13550,10 @@ void TellPlayerWhyHeCantCompressTime( void )
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{
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DoMapMessageBox( MSG_BOX_BASIC_STYLE, gzLateLocalizedString[ 28 ], MAP_SCREEN, MSG_BOX_FLAG_OK, MapScreenDefaultOkBoxCallback );
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}
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else if ( HostileCiviliansPresent() || HostileBloodcatsPresent() )
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{
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DoMapMessageBox( MSG_BOX_BASIC_STYLE, gzLateLocalizedString[ 65 ], MAP_SCREEN, MSG_BOX_FLAG_OK, MapScreenDefaultOkBoxCallback );
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}
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}
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