Fix: assignment names were incorrect

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5876 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-02-27 01:04:21 +00:00
parent 34c87f0507
commit dfc17ea9c6
+1 -1
View File
@@ -15559,7 +15559,7 @@ void GetMapscreenMercAssignmentString( SOLDIERTYPE *pSoldier, CHAR16 sString[] )
} }
else else
{ {
if ( gGameExternalOptions.fUseXMLSquadNames ) if ( gGameExternalOptions.fUseXMLSquadNames && pSoldier->bAssignment < ON_DUTY )
swprintf( sString, L" %s", SquadNames[ pSoldier->bAssignment ].squadname ); swprintf( sString, L" %s", SquadNames[ pSoldier->bAssignment ].squadname );
else else
wcscpy(sString, pAssignmentStrings[ pSoldier->bAssignment ] ); wcscpy(sString, pAssignmentStrings[ pSoldier->bAssignment ] );