Merged from revision: 7586

Multiplayer Bugfix:
- Improved (fixed) interrupt endless clock when enemy interrupts (CO-OP game) (tested by Woquit)
- Override turn (ALT + E): Now it is possible again for the server to give the turn back to itself
- Updated MP Version Number to 3.1

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7587 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-10-18 14:08:28 +00:00
parent 03e6f0bb0b
commit e000abcc57
10 changed files with 116 additions and 62 deletions
+1 -1
View File
@@ -6952,7 +6952,7 @@ STR16 MPClientMessage[] =
L"'%s' (klient %d - '%S') zabity przez '%s' (client %d - '%S')",
L"Wyrzucono #%d - '%S'",
// 30
L"Zacząć turę dla klientów. #1: <Anulować>, #2: %S, #3: %S, #4: %S",
L"Zacząć turę dla klientów. #1: %S, #2: %S, #3: %S, #4: %S",
L"Początek tury dla #%d",
L"Żądanie trybu realtime…",
L"Zmieniono w tryb realtime.",