New Feature: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279

Does not break savegame compatibility.

Requires GameDir revision >= r2130.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7457 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-08-30 17:34:25 +00:00
parent 5fc358f70c
commit e00897b91b
40 changed files with 1613 additions and 67 deletions
+5 -1
View File
@@ -66,9 +66,10 @@
#include "Tactical Save.h" // added by Flugente
#include "Campaign Types.h" // added by Flugente
#include "Strategic Town Loyalty.h"
#include "DynamicDialogue.h" // added by Flugente
#include "DynamicDialogue.h" // added by Flugente
#include "Disease.h" // added by Flugente
#include "Queen Command.h" // added by Flugente
#include "PMC.h" // added by Flugente
#endif
#include <vector>
#include <queue>
@@ -2540,6 +2541,9 @@ void UpdateAssignments()
HandleDiseaseDiagnosis(); // this must come after HandleDisease() so we discover fresh infections
HandleDiseaseSectorTreatment();
// Flugente: PMC recruits new personnel
HourlyUpdatePMC();
// check to see if anyone is done healing?
UpdatePatientsWhoAreDoneHealing( );