- New Feature: enemy assassins disguise as militia and can ambush player mercs

- Fix: invalid GridNo for mounting weapons

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-30 19:20:36 +00:00
parent 3e859f91a8
commit e193f05865
31 changed files with 600 additions and 139 deletions
+11 -1
View File
@@ -361,7 +361,15 @@ typedef struct
BOOLEAN fEnableChanceOfEnemyAmbushes;
INT8 bChanceModifierEnemyAmbushes;
UINT8 usSpecialNPCStronger;
BOOLEAN fAssassinsAreDisguised; // added by Flugente
// Flugente: should kingpin's hitmen be disguised? This will make them have random clothes among other stuff
BOOLEAN fAssassinsAreDisguised;
// Flugente: does the queen send out assassins that mix among your militia?
BOOLEAN fEnemyAssassins;
UINT8 usAssassinMinimumProgress;
UINT8 usAssassinMinimumMilitia;
UINT32 usAssassinPropabilityModifier;
///////////////////////////////////////
// System settings
@@ -522,6 +530,8 @@ typedef struct
UINT32 ubGameProgressMikeAvailable;
UINT32 ubGameProgressIggyAvaliable;
BOOLEAN ubSendTroopsToDrassen;
// Flugente: new counterattacks and other new AI tactics
UINT8 ubAgressiveStrategicAI;
UINT32 ubGameProgressOffensiveStage1;
UINT32 ubGameProgressOffensiveStage2;