- New Feature: enemy assassins disguise as militia and can ambush player mercs

- Fix: invalid GridNo for mounting weapons

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-30 19:20:36 +00:00
parent 3e859f91a8
commit e193f05865
31 changed files with 600 additions and 139 deletions
+1 -1
View File
@@ -2048,7 +2048,7 @@ void TakeCorpse( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel )
else if ( pCorpse->def.ubBodyType == REGFEMALE || pCorpse->def.ubBodyType == MINICIV || pCorpse->def.ubBodyType == DRESSCIV )
gTempObject[0]->data.sObjectFlag |= CORPSE_F;
if ( pCorpse->def.usFlags & ROTTING_CORPSE_HEAD_TAKEN )
if ( pCorpse->def.usFlags & ROTTING_CORPSE_HEAD_TAKEN || pCorpse->def.fHeadTaken )
gTempObject[0]->data.sObjectFlag |= CORPSE_NO_HEAD;
if ( pCorpse->def.usFlags & ROTTING_CORPSE_NO_VEST )