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- New Feature: enemy assassins disguise as militia and can ambush player mercs
- Fix: invalid GridNo for mounting weapons git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -426,6 +426,10 @@ SOLDIERTYPE* TacticalCreateArmyTroop();
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SOLDIERTYPE* TacticalCreateMilitia( UINT8 ubMilitiaClass );
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SOLDIERTYPE* TacticalCreateCreature( INT8 bCreatureBodyType );
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// Flugente: assassins are elite soldiers of the civ team that go hostile on a certain event, otherwise they just blend in
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SOLDIERTYPE* TacticalCreateEnemyAssassin(UINT8 disguisetype);
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void CreateAssassin(UINT8 disguisetype);
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// randomly generates a relative level rating (attributes or equipment)
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void RandomizeRelativeLevel( INT8 *pbRelLevel, UINT8 ubSoldierClass );
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