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- New Feature: enemy assassins disguise as militia and can ambush player mercs
- Fix: invalid GridNo for mounting weapons git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1422,3 +1422,21 @@ INT32 RandomGridNo()
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}while( !GridNoOnVisibleWorldTile( iMapIndex ) );
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return iMapIndex;
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}
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// Flugente: is this gridno near a player merc?
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BOOLEAN GridNoNearPlayerMercs( INT32 sGridNo, INT16 sRadius )
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{
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SOLDIERTYPE* pTeamSoldier = NULL;
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INT32 cnt = gTacticalStatus.Team[ OUR_TEAM ].bFirstID;
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INT32 lastid = gTacticalStatus.Team[ OUR_TEAM ].bLastID;
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for ( pTeamSoldier = MercPtrs[ cnt ]; cnt < lastid; ++cnt, ++pTeamSoldier)
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{
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if ( pTeamSoldier && pTeamSoldier->bActive && pTeamSoldier->bInSector )
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{
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if ( PythSpacesAway(sGridNo, pTeamSoldier->sGridNo) < sRadius )
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return( TRUE );
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}
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}
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return( FALSE );
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}
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