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Message strings added to language files.
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@@ -2361,6 +2361,11 @@ CHAR16 Message[][STRING_LENGTH] =
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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// The first %s is a merc name and the second %s is an item name
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L"%s unjammed %s.",
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L"%s failed to unjam %s.",
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L"%s does not have enough APs to unjam %s."
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};
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// the country and its noun in the game
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