Message strings added to language files.

This commit is contained in:
Greysa
2026-05-23 21:22:28 +03:00
committed by Asdow
parent ead2932316
commit e1c8bee1d1
10 changed files with 54 additions and 20 deletions
+5
View File
@@ -2361,6 +2361,11 @@ CHAR16 Message[][STRING_LENGTH] =
L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
// The first %s is a merc name and the second %s is an item name
L"%s unjammed %s.",
L"%s failed to unjam %s.",
L"%s does not have enough APs to unjam %s."
};
// the country and its noun in the game