Fix: possible underflow in UB code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8605 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-08-28 20:44:16 +00:00
parent 5d04583e13
commit e205697804
12 changed files with 171 additions and 247 deletions
+3 -6
View File
@@ -734,7 +734,7 @@ void HandleDialogue( )
if( ubNumQualifiedMercs != 0 )
{
//loop through all the mercs
for( ubCnt=0; ubCnt<ubNumQualifiedMercs; ubCnt++ )
for( ubCnt=0; ubCnt<ubNumQualifiedMercs; ++ubCnt )
{
pSoldier = MercPtrs[ ubQualifiedSoldierIDArray[ ubCnt ] ];
@@ -751,15 +751,13 @@ void HandleDialogue( )
gfMorrisShouldSayHi = FALSE;
}
}
return;
}
#else //Ja25: no mike
if ( iQSize == 0 )
{
if ( gfMikeShouldSayHi == TRUE )
{
SOLDIERTYPE * pMike;
@@ -1039,7 +1037,6 @@ void HandleDialogue( )
gubCurrentTalkingID = QItem->ubCharacterNum;
ExecuteCharacterDialogue( QItem->ubCharacterNum, QItem->usQuoteNum, QItem->iFaceIndex, QItem->bUIHandlerID, QItem->fFromSoldier );
}
if ( QItem->uiSpecialEventFlag & DIALOGUE_SPECIAL_EVENT_ENABLE_AI )
@@ -3911,7 +3908,7 @@ void HandlePlayerClosingMorrisNoteDisplayedOnScreen()
}
else
{
DelayedMercQuote( gJa25SaveStruct.bNewMercProfileIDForSayingMorrisNote, DQ__MORRIS_NOTE_DISPLAY_NOTE_1, GetWorldTotalSeconds() + 1 );
DelayedMercQuote( (UINT16)(gJa25SaveStruct.bNewMercProfileIDForSayingMorrisNote), DQ__MORRIS_NOTE_DISPLAY_NOTE_1, GetWorldTotalSeconds() + 1 );
}
}
#endif