From e48ad7ad5666073c83ecf5470b434dd1b1e05b7e Mon Sep 17 00:00:00 2001 From: Wanne Date: Wed, 10 Jul 2013 21:55:22 +0000 Subject: [PATCH] - Bugfixes (by Jazz) o ActionItems: Problem with the adding of new actions to the file ActionItems.xml. o LuaInitNPCs: Wrong data type for fUpdateHistory (int -> bool) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6212 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Editor/XML_ActionItems.cpp | 18 +++++++++++++++--- Strategic/LuaInitNPCs.cpp | 4 ++-- 2 files changed, 17 insertions(+), 5 deletions(-) diff --git a/Editor/XML_ActionItems.cpp b/Editor/XML_ActionItems.cpp index 676d183d1..75ad25368 100644 --- a/Editor/XML_ActionItems.cpp +++ b/Editor/XML_ActionItems.cpp @@ -13,6 +13,8 @@ #include "LuaInitNPCs.h" #endif +#include "Action Items.h" + struct { PARSE_STAGE curElement; @@ -107,9 +109,19 @@ actionItemsEndElementHandle(void *userData, const XML_Char *name) wcscpy(gszActionItemDesc[pData->curActionItems.uiIndex], pData->curActionItems.szName); #endif - ActionItemsValues[pData->curActionItems.uiIndex].ActionID = pData->curActionItems.ActionID; - ActionItemsValues[pData->curActionItems.uiIndex].BlowUp = pData->curActionItems.BlowUp; - ActionItemsValues[pData->curActionItems.uiIndex].BombItem = pData->curActionItems.BombItem; + // not ACTION_ITEM_BLOW_UP + if ( pData->curActionItems.ActionID != ACTION_ITEM_BLOW_UP ) + { + ActionItemsValues[pData->curActionItems.uiIndex].ActionID = pData->curActionItems.ActionID; + ActionItemsValues[pData->curActionItems.uiIndex].BlowUp = 0; + ActionItemsValues[pData->curActionItems.uiIndex].BombItem = 0; + } + else + { + ActionItemsValues[pData->curActionItems.uiIndex].ActionID = pData->curActionItems.ActionID; + ActionItemsValues[pData->curActionItems.uiIndex].BlowUp = pData->curActionItems.BlowUp; + ActionItemsValues[pData->curActionItems.uiIndex].BombItem = pData->curActionItems.BombItem; + } } else diff --git a/Strategic/LuaInitNPCs.cpp b/Strategic/LuaInitNPCs.cpp index eec66f6c4..5f088012b 100644 --- a/Strategic/LuaInitNPCs.cpp +++ b/Strategic/LuaInitNPCs.cpp @@ -2566,12 +2566,12 @@ BOOLEAN LuaInternalQuest( UINT8 ubQuest, INT16 sSectorX, INT16 sSectorY, BOOLEAN if ( Init == 0 ) { - LuaFunction(_LS.L, "InternalEndQuest" ).Param(ubQuest).Param(sSectorX).Param(sSectorY).Param(fUpdateHistory).Call(4); + LuaFunction(_LS.L, "InternalEndQuest" ).Param(ubQuest).Param(sSectorX).Param(sSectorY).Param(fUpdateHistory).Call(4); } if ( Init == 1 ) { - LuaFunction(_LS.L, "InternalStartQuest" ).Param(ubQuest).Param(sSectorX).Param(sSectorY).Param(fUpdateHistory).Call(4); + LuaFunction(_LS.L, "InternalStartQuest" ).Param(ubQuest).Param(sSectorX).Param(sSectorY).Param(fUpdateHistory).Call(4); } return true;