From e51e7399e74fb6b487ced150134035f7158845c0 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 21 Jun 2011 12:41:07 +0000 Subject: [PATCH] - Bugfix: Removed quest reward points for the WHOLE team after you won the boxing and impressed kingpin, because you gained too much experience if you do the boxing stuff again and again. o Now we have vanilla behavior again. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4510 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Interface Dialogue.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Tactical/Interface Dialogue.cpp b/Tactical/Interface Dialogue.cpp index a1402bbd9..dcccff559 100644 --- a/Tactical/Interface Dialogue.cpp +++ b/Tactical/Interface Dialogue.cpp @@ -4012,8 +4012,10 @@ void HandleNPCDoAction( UINT8 ubTargetNPC, UINT16 usActionCode, UINT8 ubQuoteNum if ( gfLastBoxingMatchWonByPlayer && !BoxerAvailable() ) { TriggerNPCRecord( KINGPIN, 15 ); + + // WANNE: Disabled the quest reward points, because the whole team gets experience points too fast when doing some boxing // SANDRO - merc records - quest counter (Kingpin impressed) - GiveQuestRewardPoint( gWorldSectorX, gWorldSectorY, 4, NO_PROFILE ); + //GiveQuestRewardPoint( gWorldSectorX, gWorldSectorY, 4, NO_PROFILE ); } break;