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- externalized game starting time
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@917 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -95,9 +95,9 @@ enum
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//dereferenced with the above enumerations to provide the actual time compression rate.
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extern INT32 giTimeCompressSpeeds[ NUM_TIME_COMPRESS_SPEEDS ];
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#define STARTING_TIME ( ( 1 * NUM_SEC_IN_HOUR ) + ( 0 * NUM_SEC_IN_MIN ) + NUM_SEC_IN_DAY ) // 1am
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#define FIRST_ARRIVAL_DELAY ( ( 6 * NUM_SEC_IN_HOUR ) + ( 0 * NUM_SEC_IN_MIN ) ) // 7am ( 6hours later)
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//Lalien: externalized game starting time
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//#define STARTING_TIME ( ( 1 * NUM_SEC_IN_HOUR ) + ( 0 * NUM_SEC_IN_MIN ) + NUM_SEC_IN_DAY ) // 1am
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//#define FIRST_ARRIVAL_DELAY ( ( 6 * NUM_SEC_IN_HOUR ) + ( 0 * NUM_SEC_IN_MIN ) ) // 7am ( 6hours later)
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#define WORLDTIMESTR gswzWorldTimeStr
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