Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#include "BuildDefines.h"
#ifdef JA2EDITOR
#ifndef __EDITOR_TASKBAR_UTILS_H
#define __EDITOR_TASKBAR_UTILS_H
//These are utilities that are used within the editor. This function absorbs the expensive
//compile time of the SGP dependencies, while allowing the other editor files to hook into it
//without paying, so to speak.
enum
{
GUI_CLEAR_EVENT,
GUI_LCLICK_EVENT,
GUI_RCLICK_EVENT,
GUI_MOVE_EVENT
};
//Taskbar manipulation functions
void DoTaskbar(void);
void ProcessEditorRendering();
void EnableEditorTaskbar();
void DisableEditorTaskbar();
void CreateEditorTaskbar();
void DeleteEditorTaskbar();
//Button manipulation functions
void ClickEditorButton( INT32 iEditorButtonID );
void UnclickEditorButton( INT32 iEditorButtonID );
void HideEditorButton( INT32 iEditorButtonID );
void ShowEditorButton( INT32 iEditorButtonID );
void DisableEditorButton( INT32 iEditorButtonID );
void EnableEditorButton( INT32 iEditorButtonID );
void ClickEditorButtons( INT32 iFirstEditorButtonID, INT32 iLastEditorButtonID );
void UnclickEditorButtons( INT32 iFirstEditorButtonID, INT32 iLastEditorButtonID );
void HideEditorButtons( INT32 iFirstEditorButtonID, INT32 iLastEditorButtonID );
void ShowEditorButtons( INT32 iFirstEditorButtonID, INT32 iLastEditorButtonID );
void DisableEditorButtons( INT32 iFirstEditorButtonID, INT32 iLastEditorButtonID );
void EnableEditorButtons( INT32 iFirstEditorButtonID, INT32 iLastEditorButtonID );
//Region Utils
#define NUM_TERRAIN_TILE_REGIONS 9
enum{
BASE_TERRAIN_TILE_REGION_ID,
ITEM_REGION_ID = NUM_TERRAIN_TILE_REGIONS,
MERC_REGION_ID,
};
void EnableEditorRegion( INT8 bRegionID );
void DisableEditorRegion( INT8 bRegionID );
//Rendering Utils
void mprintfEditor(INT16 x, INT16 y, UINT16 *pFontString, ...);
void ClearTaskbarRegion( INT16 sLeft, INT16 sTop, INT16 sRight, INT16 sBottom );
void DrawEditorInfoBox( UINT16 *str, UINT32 uiFont, UINT16 x, UINT16 y, UINT16 w, UINT16 h );
extern INT32 giEditMercDirectionIcons[2];
extern UINT32 guiMercInventoryPanel;
extern UINT32 guiOmertaMap;
extern UINT32 guiExclamation;
extern UINT32 guiKeyImage;
extern UINT32 guiMercInvPanelBuffers[9];
extern UINT32 guiMercTempBuffer;
extern INT32 giEditMercImage[2];
#endif
#endif