Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#ifndef FADE_SCREEN_H
#define FADE_SCREEN_H
#define FADE_OUT_VERSION_ONE 1
#define FADE_OUT_VERSION_FASTER 2
#define FADE_OUT_VERSION_SIDE 3
#define FADE_OUT_SQUARE 4
#define FADE_OUT_REALFADE 5
#define FADE_IN_VERSION_ONE 10
#define FADE_IN_SQUARE 11
#define FADE_IN_REALFADE 12
typedef void (*FADE_HOOK)( void );
extern FADE_HOOK gFadeInDoneCallback;
extern FADE_HOOK gFadeOutDoneCallback;
typedef void (*FADE_FUNCTION)( void );
extern BOOLEAN gfFadeInitialized;
extern BOOLEAN gfFadeIn;
extern INT8 gbFadeType;
extern FADE_FUNCTION gFadeFunction;
extern BOOLEAN gfFadeInVideo;
void BeginFade( UINT32 uiExitScreen, INT8 bFadeValue, INT8 bType, UINT32 uiDelay );
BOOLEAN HandleBeginFadeIn( UINT32 uiScreenExit );
BOOLEAN HandleBeginFadeOut( UINT32 uiScreenExit );
BOOLEAN HandleFadeOutCallback( );
BOOLEAN HandleFadeInCallback( );
void FadeInNextFrame( );
void FadeOutNextFrame( );
#endif