Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#ifndef __AIMMEMBERS_H_
#define __AIMMEMBERS_H_
void GameInitAIMMembers();
BOOLEAN EnterAIMMembers();
void ExitAIMMembers();
void HandleAIMMembers();
BOOLEAN RenderAIMMembers();
BOOLEAN DrawNumeralsToScreen(INT32 iNumber, INT8 bWidth, UINT16 usLocX, UINT16 usLocY, UINT32 ulFont, UINT8 ubColor);
BOOLEAN DrawMoneyToScreen(INT32 iNumber, INT8 bWidth, UINT16 usLocX, UINT16 usLocY, UINT32 ulFont, UINT8 ubColor);
void DisplayTextForMercFaceVideoPopUp(INT16 * pString);
BOOLEAN DisplayTalkingMercFaceForVideoPopUp(INT32 iFaceIndex);
void EnterInitAimMembers();
BOOLEAN RenderAIMMembersTopLevel();
void ResetMercAnnoyanceAtPlayer( UINT8 ubMercID );
BOOLEAN DisableNewMailMessage();
void DisplayPopUpBoxExplainingMercArrivalLocationAndTime( );
// which mode are we in during video conferencing?..0 means no video conference
extern UINT8 gubVideoConferencingMode;
//TEMP!!!
#ifdef JA2TESTVERSION
void TempHiringOfMercs( UINT8 ubNumberOfMercs, BOOLEAN fReset );
#endif
#if defined ( JA2TESTVERSION )
void DemoHiringOfMercs( );
#endif
#endif