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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -0,0 +1,751 @@
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#ifdef PRECOMPILEDHEADERS
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#include "Laptop All.h"
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#else
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#include "laptop.h"
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#include "AimSort.h"
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#include "Aim.h"
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#include "WCheck.h"
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#include "Utilities.h"
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#include "WordWrap.h"
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#include "Soldier Profile.h"
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#include "stdlib.h"
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#include "Game Clock.h"
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#include "Text.h"
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#include "Multi Language Graphic Utils.h"
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#endif
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//#define
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#define AIM_SORT_FONT_TITLE FONT14ARIAL
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#define AIM_SORT_FONT_SORT_TEXT FONT10ARIAL
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#define AIM_SORT_COLOR_SORT_TEXT AIM_FONT_MCOLOR_WHITE
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#define AIM_SORT_SORT_BY_COLOR 146
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#define AIM_SORT_LINK_TEXT_COLOR 146
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#define AIM_SORT_GAP_BN_ICONS 60
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#define AIM_SORT_CHECKBOX_SIZE 10
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#define AIM_SORT_ON 0
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#define AIM_SORT_OFF 1
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#define AIM_SORT_TO_MUGSHOTS_X IMAGE_OFFSET_X + 89
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#define AIM_SORT_TO_MUGSHOTS_Y IMAGE_OFFSET_Y + 184
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#define AIM_SORT_TO_MUGSHOTS_SIZE 54
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#define AIM_SORT_TO_STATS_X AIM_SORT_TO_MUGSHOTS_X
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#define AIM_SORT_TO_STATS_Y AIM_SORT_TO_MUGSHOTS_Y + AIM_SORT_GAP_BN_ICONS
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#define AIM_SORT_TO_STATS_SIZE AIM_SORT_TO_MUGSHOTS_SIZE
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#define AIM_SORT_TO_ALUMNI_X AIM_SORT_TO_MUGSHOTS_X
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#define AIM_SORT_TO_ALUMNI_Y AIM_SORT_TO_STATS_Y + AIM_SORT_GAP_BN_ICONS
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#define AIM_SORT_TO_ALUMNI_SIZE AIM_SORT_TO_MUGSHOTS_SIZE
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#define AIM_SORT_AIM_MEMBER_X AIM_SORT_SORT_BY_X
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#define AIM_SORT_AIM_MEMBER_Y iScreenHeightOffset + 105 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_SORT_AIM_MEMBER_WIDTH AIM_SORT_SORT_BY_WIDTH
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#define AIM_SORT_SORT_BY_TEXT_X AIM_SORT_SORT_BY_X + 9
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#define AIM_SORT_SORT_BY_TEXT_Y AIM_SORT_SORT_BY_Y + 8
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#define AIM_SORT_PRICE_TEXT_X AIM_SORT_SORT_BY_X + 22
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#define AIM_SORT_PRICE_TEXT_Y AIM_SORT_SORT_BY_Y + 36
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#define AIM_SORT_EXP_TEXT_X AIM_SORT_PRICE_TEXT_X
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#define AIM_SORT_EXP_TEXT_Y AIM_SORT_PRICE_TEXT_Y + 13
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#define AIM_SORT_MARKMNSHP_TEXT_X AIM_SORT_PRICE_TEXT_X
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#define AIM_SORT_MARKMNSHP_TEXT_Y AIM_SORT_EXP_TEXT_Y + 13
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#define AIM_SORT_MEDICAL_X AIM_SORT_SORT_BY_X + 125
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#define AIM_SORT_MEDICAL_Y AIM_SORT_PRICE_TEXT_Y
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#define AIM_SORT_EXPLOSIVES_X AIM_SORT_MEDICAL_X
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#define AIM_SORT_EXPLOSIVES_Y AIM_SORT_EXP_TEXT_Y
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#define AIM_SORT_MECHANICAL_X AIM_SORT_MEDICAL_X
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#define AIM_SORT_MECHANICAL_Y AIM_SORT_MARKMNSHP_TEXT_Y
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#define AIM_SORT_ASC_DESC_WIDTH 100
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#define AIM_SORT_ASCEND_TEXT_X AIM_SORT_SORT_BY_X + 154 - AIM_SORT_ASC_DESC_WIDTH - 4 + 18
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#define AIM_SORT_ASCEND_TEXT_Y iScreenHeightOffset + 128 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_SORT_DESCEND_TEXT_X AIM_SORT_ASCEND_TEXT_X
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#define AIM_SORT_DESCEND_TEXT_Y iScreenHeightOffset + 141 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_SORT_MUGSHOT_TEXT_X iScreenWidthOffset + 266
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#define AIM_SORT_MUGSHOT_TEXT_Y iScreenHeightOffset + 230 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_SORT_MERC_STATS_TEXT_X AIM_SORT_MUGSHOT_TEXT_X
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#define AIM_SORT_MERC_STATS_TEXT_Y iScreenHeightOffset + 293 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_SORT_ALUMNI_TEXT_X AIM_SORT_MUGSHOT_TEXT_X
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#define AIM_SORT_ALUMNI_TEXT_Y iScreenHeightOffset + 351 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_SORT_FIRST_SORT_CLOUMN_GAP 22
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#define AIM_SORT_SORT_BY_X IMAGE_OFFSET_X + 155
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#define AIM_SORT_SORT_BY_Y IMAGE_OFFSET_Y + 96
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#define AIM_SORT_SORT_BY_WIDTH 190
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#define AIM_SORT_SORT_BY_HEIGHT 81
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UINT16 AimSortCheckBoxLoc[]={
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(AIM_SORT_SORT_BY_X + 9), (AIM_SORT_SORT_BY_Y + 34),
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(AIM_SORT_SORT_BY_X + 9), (AIM_SORT_SORT_BY_Y + 47),
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(AIM_SORT_SORT_BY_X + 9), (AIM_SORT_SORT_BY_Y + 60),
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(AIM_SORT_SORT_BY_X + 111), (AIM_SORT_SORT_BY_Y + 34),
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(AIM_SORT_SORT_BY_X + 111), (AIM_SORT_SORT_BY_Y + 47),
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(AIM_SORT_SORT_BY_X + 111), (AIM_SORT_SORT_BY_Y + 60),
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(AIM_SORT_SORT_BY_X + 172), (AIM_SORT_SORT_BY_Y + 4),
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(AIM_SORT_SORT_BY_X + 172), (AIM_SORT_SORT_BY_Y + 17)};
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UINT8 gubCurrentSortMode;
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UINT8 gubOldSortMode;
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UINT8 gubCurrentListMode;
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UINT8 gubOldListMode;
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// Mouse stuff
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//Clicking on To Mugshot
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MOUSE_REGION gSelectedToMugShotRegion;
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void SelectToMugShotRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on ToStats
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MOUSE_REGION gSelectedToStatsRegion;
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void SelectToStatsRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on ToStats
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MOUSE_REGION gSelectedToArchiveRegion;
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void SelectToArchiveRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Price Check Box
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MOUSE_REGION gSelectedPriceBoxRegion;
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void SelectPriceBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Explosive Check Box
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MOUSE_REGION gSelectedExpBoxRegion;
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void SelectExpBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Markmanship Check Box
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MOUSE_REGION gSelectedMarkBoxRegion;
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void SelectMarkBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Medical Check box
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MOUSE_REGION gSelectedMedicalBoxRegion;
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void SelectMedicalBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Explosive Check Box
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MOUSE_REGION gSelectedExplosiveBoxRegion;
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void SelectExplosiveBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Mechanical Check Box
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MOUSE_REGION gSelectedMechanicalBoxRegion;
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void SelectMechanicalBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Ascending Check Box
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MOUSE_REGION gSelectedAscendBoxRegion;
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void SelectAscendBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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//Clicking on Descending Check Box
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MOUSE_REGION gSelectedDescendBoxRegion;
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void SelectDescendBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason );
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void DrawSelectLight(UINT8 ubMode, UINT8 ubImage);
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INT32 QsortCompare( const void *pNum1, const void *pNum2);
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INT32 CompareValue(const INT32 Num1, const INT32 Num2);
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BOOLEAN SortMercArray(void);
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UINT32 guiSortByBox;
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UINT32 guiToAlumni;
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UINT32 guiToMugShots;
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UINT32 guiToStats;
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UINT32 guiSelectLight;
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void GameInitAimSort()
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{
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gubCurrentSortMode=0;
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gubOldSortMode=0;
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gubCurrentListMode=AIM_DESCEND;
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gubOldListMode=AIM_DESCEND;
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}
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BOOLEAN EnterAimSort()
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{
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VOBJECT_DESC VObjectDesc;
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UINT8 ubCurNumber=0;
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UINT16 ubWidth;
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UINT8 i;
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AimSortCheckBoxLoc[0] = AIM_SORT_SORT_BY_X + 9;
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AimSortCheckBoxLoc[1] = AIM_SORT_SORT_BY_Y + 34;
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AimSortCheckBoxLoc[2] = AIM_SORT_SORT_BY_X + 9;
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AimSortCheckBoxLoc[3] = AIM_SORT_SORT_BY_Y + 47;
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AimSortCheckBoxLoc[4] = AIM_SORT_SORT_BY_X + 9;
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AimSortCheckBoxLoc[5] = AIM_SORT_SORT_BY_Y + 60;
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AimSortCheckBoxLoc[6] = AIM_SORT_SORT_BY_X + 111;
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AimSortCheckBoxLoc[7] = AIM_SORT_SORT_BY_Y + 34;
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AimSortCheckBoxLoc[8] = AIM_SORT_SORT_BY_X + 111;
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AimSortCheckBoxLoc[9] = AIM_SORT_SORT_BY_Y + 47;
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AimSortCheckBoxLoc[10] = AIM_SORT_SORT_BY_X + 111;
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AimSortCheckBoxLoc[11] = AIM_SORT_SORT_BY_Y + 60;
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AimSortCheckBoxLoc[12] = AIM_SORT_SORT_BY_X + 172;
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AimSortCheckBoxLoc[13] = AIM_SORT_SORT_BY_Y + 4;
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AimSortCheckBoxLoc[14] = AIM_SORT_SORT_BY_X + 172;
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AimSortCheckBoxLoc[15] = AIM_SORT_SORT_BY_Y + 17;
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//Everytime into Aim Sort, reset array.
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for(i=0; i<MAX_NUMBER_MERCS; i++)
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{
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AimMercArray[i] = i;
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}
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InitAimDefaults();
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// load the SortBy box graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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FilenameForBPP("LAPTOP\\SortBy.sti", VObjectDesc.ImageFile);
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CHECKF(AddVideoObject(&VObjectDesc, &guiSortByBox));
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// load the ToAlumni graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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GetMLGFilename( VObjectDesc.ImageFile, MLG_TOALUMNI );
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CHECKF(AddVideoObject(&VObjectDesc, &guiToAlumni));
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// load the ToMugShots graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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GetMLGFilename( VObjectDesc.ImageFile, MLG_TOMUGSHOTS );
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CHECKF(AddVideoObject(&VObjectDesc, &guiToMugShots));
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// load the ToStats graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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GetMLGFilename( VObjectDesc.ImageFile, MLG_TOSTATS );
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CHECKF(AddVideoObject(&VObjectDesc, &guiToStats));
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// load the SelectLight graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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FilenameForBPP("LAPTOP\\SelectLight.sti", VObjectDesc.ImageFile);
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CHECKF(AddVideoObject(&VObjectDesc, &guiSelectLight));
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//** Mouse Regions **
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//Mouse region for the ToMugShotRegion
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MSYS_DefineRegion( &gSelectedToMugShotRegion, AIM_SORT_TO_MUGSHOTS_X, AIM_SORT_TO_MUGSHOTS_Y, (AIM_SORT_TO_MUGSHOTS_X + AIM_SORT_TO_MUGSHOTS_SIZE), (AIM_SORT_TO_MUGSHOTS_Y + AIM_SORT_TO_MUGSHOTS_SIZE), MSYS_PRIORITY_HIGH,
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CURSOR_WWW, MSYS_NO_CALLBACK, SelectToMugShotRegionCallBack );
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MSYS_AddRegion(&gSelectedToMugShotRegion);
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//Mouse region for the ToStatsRegion
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MSYS_DefineRegion( &gSelectedToStatsRegion, AIM_SORT_TO_STATS_X, AIM_SORT_TO_STATS_Y, (AIM_SORT_TO_STATS_X + AIM_SORT_TO_STATS_SIZE), (AIM_SORT_TO_STATS_Y + AIM_SORT_TO_STATS_SIZE), MSYS_PRIORITY_HIGH,
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CURSOR_WWW, MSYS_NO_CALLBACK, SelectToStatsRegionCallBack );
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MSYS_AddRegion(&gSelectedToStatsRegion);
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//Mouse region for the ToArhciveRegion
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MSYS_DefineRegion( &gSelectedToArchiveRegion, AIM_SORT_TO_ALUMNI_X, AIM_SORT_TO_ALUMNI_Y, (AIM_SORT_TO_ALUMNI_X + AIM_SORT_TO_ALUMNI_SIZE), (AIM_SORT_TO_ALUMNI_Y + AIM_SORT_TO_ALUMNI_SIZE), MSYS_PRIORITY_HIGH,
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CURSOR_WWW, MSYS_NO_CALLBACK, SelectToArchiveRegionCallBack );
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MSYS_AddRegion(&gSelectedToArchiveRegion);
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//CURSOR_WWW MSYS_NO_CURSOR
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ubCurNumber = 0;
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//Mouse region for the Price Check Box
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ubWidth = StringPixLength( AimSortText[PRICE], AIM_SORT_FONT_SORT_TEXT) + AimSortCheckBoxLoc[ ubCurNumber ] + (AIM_SORT_PRICE_TEXT_X - AimSortCheckBoxLoc[ ubCurNumber ]) - 3;
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MSYS_DefineRegion( &gSelectedPriceBoxRegion, AimSortCheckBoxLoc[ ubCurNumber ] , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)ubWidth, (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectPriceBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedPriceBoxRegion);
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ubCurNumber+=2;
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ubWidth = StringPixLength( AimSortText[EXPERIENCE], AIM_SORT_FONT_SORT_TEXT) + AimSortCheckBoxLoc[ ubCurNumber ] + (AIM_SORT_PRICE_TEXT_X - AimSortCheckBoxLoc[ ubCurNumber ]) - 3;
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//Mouse region for the Experience Check Box
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MSYS_DefineRegion( &gSelectedExpBoxRegion, AimSortCheckBoxLoc[ ubCurNumber ] , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)ubWidth, (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectExpBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedExpBoxRegion);
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ubCurNumber+=2;
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ubWidth = StringPixLength( AimSortText[AIMMARKSMANSHIP], AIM_SORT_FONT_SORT_TEXT) + AimSortCheckBoxLoc[ ubCurNumber ] + (AIM_SORT_PRICE_TEXT_X - AimSortCheckBoxLoc[ ubCurNumber ]) - 3;
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//Mouse region for the Markmanship Check Box
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MSYS_DefineRegion( &gSelectedMarkBoxRegion, AimSortCheckBoxLoc[ ubCurNumber ] , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)ubWidth, (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectMarkBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedMarkBoxRegion);
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ubCurNumber+=2;
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ubWidth = StringPixLength( AimSortText[AIMMEDICAL], AIM_SORT_FONT_SORT_TEXT) + AimSortCheckBoxLoc[ ubCurNumber ] + (AIM_SORT_MEDICAL_X - AimSortCheckBoxLoc[ ubCurNumber ]) - 3;
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//Mouse region for the Medical Check Box
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MSYS_DefineRegion( &gSelectedMedicalBoxRegion, AimSortCheckBoxLoc[ ubCurNumber ] , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)ubWidth, (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectMedicalBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedMedicalBoxRegion);
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ubCurNumber+=2;
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ubWidth = StringPixLength( AimSortText[EXPLOSIVES], AIM_SORT_FONT_SORT_TEXT) + AimSortCheckBoxLoc[ ubCurNumber ] + (AIM_SORT_MEDICAL_X - AimSortCheckBoxLoc[ ubCurNumber ]) - 3;
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//Mouse region for the Explosive Check Box
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MSYS_DefineRegion( &gSelectedExplosiveBoxRegion, AimSortCheckBoxLoc[ ubCurNumber ] , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)ubWidth, (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectExplosiveBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedExplosiveBoxRegion);
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ubCurNumber+=2;
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ubWidth = StringPixLength( AimSortText[AIMMECHANICAL], AIM_SORT_FONT_SORT_TEXT) + AimSortCheckBoxLoc[ ubCurNumber ] + (AIM_SORT_MEDICAL_X - AimSortCheckBoxLoc[ ubCurNumber ]) - 3;
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//Mouse region for the Mechanical Check Box
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MSYS_DefineRegion( &gSelectedMechanicalBoxRegion, AimSortCheckBoxLoc[ ubCurNumber ] , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)ubWidth, (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectMechanicalBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedMechanicalBoxRegion);
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ubCurNumber+=2;
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ubWidth = AimSortCheckBoxLoc[ ubCurNumber ] - StringPixLength( AimSortText[ASCENDING], AIM_SORT_FONT_SORT_TEXT) - 6;
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//Mouse region for the Ascend Check Box
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MSYS_DefineRegion( &gSelectedAscendBoxRegion, ubWidth , AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)(AimSortCheckBoxLoc[ ubCurNumber ] + AIM_SORT_CHECKBOX_SIZE), (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectAscendBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedAscendBoxRegion);
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ubCurNumber+=2;
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ubWidth = AimSortCheckBoxLoc[ ubCurNumber ] - StringPixLength( AimSortText[DESCENDING], AIM_SORT_FONT_SORT_TEXT) - 6;
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//Mouse region for the Descend Check Box
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MSYS_DefineRegion( &gSelectedDescendBoxRegion, ubWidth, AimSortCheckBoxLoc[ubCurNumber + 1] , (UINT16)(AimSortCheckBoxLoc[ ubCurNumber ] + AIM_SORT_CHECKBOX_SIZE), (UINT16)(AimSortCheckBoxLoc[ ubCurNumber + 1 ] + AIM_SORT_CHECKBOX_SIZE), MSYS_PRIORITY_HIGH,
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MSYS_NO_CURSOR, MSYS_NO_CALLBACK, SelectDescendBoxRegionCallBack );
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MSYS_AddRegion(&gSelectedDescendBoxRegion);
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InitAimMenuBar();
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RenderAimSort();
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return( TRUE );
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}
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void ExitAimSort()
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{
|
||||
// Sort the merc array
|
||||
SortMercArray();
|
||||
RemoveAimDefaults();
|
||||
|
||||
DeleteVideoObjectFromIndex(guiSortByBox);
|
||||
DeleteVideoObjectFromIndex(guiToAlumni);
|
||||
DeleteVideoObjectFromIndex(guiToMugShots);
|
||||
DeleteVideoObjectFromIndex(guiToStats);
|
||||
DeleteVideoObjectFromIndex(guiSelectLight);
|
||||
|
||||
MSYS_RemoveRegion( &gSelectedToMugShotRegion);
|
||||
MSYS_RemoveRegion( &gSelectedToStatsRegion);
|
||||
MSYS_RemoveRegion( &gSelectedToArchiveRegion);
|
||||
|
||||
MSYS_RemoveRegion( &gSelectedPriceBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedExpBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedMarkBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedMedicalBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedExplosiveBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedMechanicalBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedAscendBoxRegion);
|
||||
MSYS_RemoveRegion( &gSelectedDescendBoxRegion);
|
||||
ExitAimMenuBar();
|
||||
|
||||
}
|
||||
|
||||
void HandleAimSort()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderAimSort()
|
||||
{
|
||||
HVOBJECT hSortByHandle;
|
||||
HVOBJECT hToAlumniHandle;
|
||||
HVOBJECT hToMugShotHandle;
|
||||
HVOBJECT hToStatsHandle;
|
||||
|
||||
DrawAimDefaults();
|
||||
// SortBy
|
||||
GetVideoObject(&hSortByHandle, guiSortByBox);
|
||||
BltVideoObject(FRAME_BUFFER, hSortByHandle, 0,AIM_SORT_SORT_BY_X, AIM_SORT_SORT_BY_Y, VO_BLT_SRCTRANSPARENCY,NULL);
|
||||
|
||||
// To MugShots
|
||||
GetVideoObject(&hToMugShotHandle, guiToMugShots);
|
||||
BltVideoObject(FRAME_BUFFER, hToMugShotHandle, 0,AIM_SORT_TO_MUGSHOTS_X, AIM_SORT_TO_MUGSHOTS_Y, VO_BLT_SRCTRANSPARENCY,NULL);
|
||||
|
||||
// To stats
|
||||
GetVideoObject(&hToStatsHandle, guiToStats);
|
||||
BltVideoObject(FRAME_BUFFER, hToStatsHandle, 0,AIM_SORT_TO_STATS_X, AIM_SORT_TO_STATS_Y, VO_BLT_SRCTRANSPARENCY,NULL);
|
||||
|
||||
// To Alumni
|
||||
GetVideoObject(&hToAlumniHandle, guiToAlumni);
|
||||
BltVideoObject(FRAME_BUFFER, hToAlumniHandle, 0,AIM_SORT_TO_ALUMNI_X, AIM_SORT_TO_ALUMNI_Y, VO_BLT_SRCTRANSPARENCY,NULL);
|
||||
|
||||
|
||||
// Draw the aim slogan under the symbol
|
||||
DisplayAimSlogan();
|
||||
|
||||
//Display AIM Member text
|
||||
DrawTextToScreen(AimSortText[AIM_AIMMEMBERS], AIM_SORT_AIM_MEMBER_X, AIM_SORT_AIM_MEMBER_Y, AIM_SORT_AIM_MEMBER_WIDTH, AIM_MAINTITLE_FONT, AIM_MAINTITLE_COLOR, FONT_MCOLOR_BLACK, FALSE, CENTER_JUSTIFIED );
|
||||
|
||||
//Display sort title
|
||||
DrawTextToScreen(AimSortText[SORT_BY], AIM_SORT_SORT_BY_TEXT_X, AIM_SORT_SORT_BY_TEXT_Y, 0, AIM_SORT_FONT_TITLE, AIM_SORT_SORT_BY_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
|
||||
//Display all the sort by text
|
||||
DrawTextToScreen(AimSortText[PRICE], AIM_SORT_PRICE_TEXT_X, AIM_SORT_PRICE_TEXT_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[EXPERIENCE], AIM_SORT_EXP_TEXT_X, AIM_SORT_EXP_TEXT_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[AIMMARKSMANSHIP], AIM_SORT_MARKMNSHP_TEXT_X, AIM_SORT_MARKMNSHP_TEXT_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[AIMMEDICAL], AIM_SORT_MEDICAL_X, AIM_SORT_MEDICAL_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[EXPLOSIVES], AIM_SORT_EXPLOSIVES_X, AIM_SORT_EXPLOSIVES_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[AIMMECHANICAL], AIM_SORT_MECHANICAL_X, AIM_SORT_MECHANICAL_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
|
||||
DrawTextToScreen(AimSortText[ASCENDING], AIM_SORT_ASCEND_TEXT_X, AIM_SORT_ASCEND_TEXT_Y, AIM_SORT_ASC_DESC_WIDTH, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[DESCENDING], AIM_SORT_DESCEND_TEXT_X, AIM_SORT_DESCEND_TEXT_Y, AIM_SORT_ASC_DESC_WIDTH, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_COLOR_SORT_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED );
|
||||
|
||||
|
||||
// Display text for the 3 icons
|
||||
DrawTextToScreen(AimSortText[MUGSHOT_INDEX], AIM_SORT_MUGSHOT_TEXT_X, AIM_SORT_MUGSHOT_TEXT_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_LINK_TEXT_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[MERCENARY_FILES], AIM_SORT_MERC_STATS_TEXT_X, AIM_SORT_MERC_STATS_TEXT_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_LINK_TEXT_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
DrawTextToScreen(AimSortText[ALUMNI_GALLERY], AIM_SORT_ALUMNI_TEXT_X, AIM_SORT_ALUMNI_TEXT_Y, 0, AIM_SORT_FONT_SORT_TEXT, AIM_SORT_LINK_TEXT_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
|
||||
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubCurrentListMode, AIM_SORT_ON);
|
||||
|
||||
DisableAimButton();
|
||||
|
||||
MarkButtonsDirty( );
|
||||
|
||||
RenderWWWProgramTitleBar( );
|
||||
|
||||
InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void SelectToMugShotRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
guiCurrentLaptopMode = LAPTOP_MODE_AIM_MEMBERS_FACIAL_INDEX;
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SelectToStatsRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
guiCurrentLaptopMode = LAPTOP_MODE_AIM_MEMBERS;
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectToArchiveRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
guiCurrentLaptopMode = LAPTOP_MODE_AIM_MEMBERS_ARCHIVES;
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectPriceBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentSortMode != 0)
|
||||
{
|
||||
gubCurrentSortMode = 0;
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldSortMode, AIM_SORT_OFF);
|
||||
gubOldSortMode = gubCurrentSortMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectExpBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentSortMode != 1)
|
||||
{
|
||||
gubCurrentSortMode = 1;
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldSortMode, AIM_SORT_OFF);
|
||||
gubOldSortMode = gubCurrentSortMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SelectMarkBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentSortMode != 2)
|
||||
{
|
||||
gubCurrentSortMode = 2;
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldSortMode, AIM_SORT_OFF);
|
||||
gubOldSortMode = gubCurrentSortMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectMedicalBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentSortMode != 3)
|
||||
{
|
||||
gubCurrentSortMode = 3;
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldSortMode, AIM_SORT_OFF);
|
||||
gubOldSortMode = gubCurrentSortMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectExplosiveBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentSortMode != 4)
|
||||
{
|
||||
gubCurrentSortMode = 4;
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldSortMode, AIM_SORT_OFF);
|
||||
gubOldSortMode = gubCurrentSortMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectMechanicalBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentSortMode != 5)
|
||||
{
|
||||
gubCurrentSortMode = 5;
|
||||
DrawSelectLight(gubCurrentSortMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldSortMode, AIM_SORT_OFF);
|
||||
gubOldSortMode = gubCurrentSortMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectAscendBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentListMode != AIM_ASCEND)
|
||||
{
|
||||
gubCurrentListMode = AIM_ASCEND;
|
||||
DrawSelectLight(gubCurrentListMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldListMode, AIM_SORT_OFF);
|
||||
gubOldListMode = gubCurrentListMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SelectDescendBoxRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
|
||||
{
|
||||
if (iReason & MSYS_CALLBACK_REASON_INIT)
|
||||
{
|
||||
|
||||
}
|
||||
else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
|
||||
{
|
||||
if(gubCurrentListMode != AIM_DESCEND )
|
||||
{
|
||||
gubCurrentListMode = AIM_DESCEND;
|
||||
DrawSelectLight(gubCurrentListMode, AIM_SORT_ON);
|
||||
DrawSelectLight(gubOldListMode, AIM_SORT_OFF);
|
||||
gubOldListMode = gubCurrentListMode;
|
||||
}
|
||||
}
|
||||
else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void DrawSelectLight(UINT8 ubMode, UINT8 ubImage)
|
||||
{
|
||||
HVOBJECT hSelectLightHandle;
|
||||
|
||||
ubMode *= 2;
|
||||
|
||||
GetVideoObject(&hSelectLightHandle, guiSelectLight);
|
||||
BltVideoObject(FRAME_BUFFER, hSelectLightHandle, ubImage, (AimSortCheckBoxLoc[ubMode] ), ( AimSortCheckBoxLoc[ubMode + 1] ), VO_BLT_SRCTRANSPARENCY,NULL);
|
||||
|
||||
// InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
|
||||
|
||||
InvalidateRegion(AimSortCheckBoxLoc[ubMode],AimSortCheckBoxLoc[ubMode+1], (AimSortCheckBoxLoc[ubMode] + AIM_SORT_CHECKBOX_SIZE), (AimSortCheckBoxLoc[ubMode+1] + AIM_SORT_CHECKBOX_SIZE) );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
BOOLEAN SortMercArray(void)
|
||||
{
|
||||
qsort( (LPVOID)AimMercArray, (size_t) MAX_NUMBER_MERCS, sizeof(UINT8), QsortCompare);
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
INT32 QsortCompare( const void *pNum1, const void *pNum2)
|
||||
{
|
||||
UINT8 Num1 = *(UINT8*)pNum1;
|
||||
UINT8 Num2 = *(UINT8*)pNum2;
|
||||
|
||||
switch( gubCurrentSortMode )
|
||||
{
|
||||
//Price INT16 uiWeeklySalary
|
||||
case 0:
|
||||
return( CompareValue((INT32)gMercProfiles[ Num1 ].uiWeeklySalary, (INT32)gMercProfiles[Num2].uiWeeklySalary ) );
|
||||
break;
|
||||
//Experience INT16 bExpLevel
|
||||
case 1:
|
||||
return( CompareValue((INT32)gMercProfiles[ Num1 ].bExpLevel, (INT32)gMercProfiles[Num2].bExpLevel) );
|
||||
break;
|
||||
//Marksmanship INT16 bMarksmanship
|
||||
case 2:
|
||||
return( CompareValue((INT32)gMercProfiles[ Num1 ].bMarksmanship, (INT32)gMercProfiles[Num2].bMarksmanship ) );
|
||||
break;
|
||||
//Medical INT16 bMedical
|
||||
case 3:
|
||||
return( CompareValue((INT32)gMercProfiles[ Num1 ].bMedical, (INT32)gMercProfiles[Num2].bMedical ) );
|
||||
break;
|
||||
//Explosives INT16 bExplosive
|
||||
case 4:
|
||||
return( CompareValue((INT32)gMercProfiles[ Num1 ].bExplosive, (INT32)gMercProfiles[Num2].bExplosive ) );
|
||||
break;
|
||||
//Mechanical INT16 bMechanical
|
||||
case 5:
|
||||
return( CompareValue((INT32)gMercProfiles[ Num1 ].bMechanical, (INT32)gMercProfiles[Num2].bMechanical ) );
|
||||
break;
|
||||
|
||||
default:
|
||||
Assert( 0 );
|
||||
return( 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
INT32 CompareValue(const INT32 Num1, const INT32 Num2)
|
||||
{
|
||||
// Ascending
|
||||
if( gubCurrentListMode == AIM_ASCEND)
|
||||
{
|
||||
if( Num1 < Num2)
|
||||
return(-1);
|
||||
else if( Num1 == Num2)
|
||||
return(0);
|
||||
else
|
||||
return(1);
|
||||
}
|
||||
|
||||
// Descending
|
||||
else if( gubCurrentListMode == AIM_DESCEND )
|
||||
{
|
||||
if( Num1 > Num2)
|
||||
return(-1);
|
||||
else if( Num1 == Num2)
|
||||
return(0);
|
||||
else
|
||||
return(1);
|
||||
}
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user