mirror of
https://github.com/1dot13/source.git
synced 2026-09-16 14:47:17 +02:00
Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -0,0 +1,71 @@
|
||||
#ifndef __BOBBYR_H
|
||||
#define __BOBBYR_H
|
||||
|
||||
#include "Item Types.h"
|
||||
#include "Store Inventory.h"
|
||||
|
||||
|
||||
void GameInitBobbyR();
|
||||
BOOLEAN EnterBobbyR();
|
||||
void ExitBobbyR();
|
||||
void HandleBobbyR();
|
||||
void RenderBobbyR();
|
||||
|
||||
|
||||
#define BOBBYR_BACKGROUND_WIDTH 125
|
||||
#define BOBBYR_BACKGROUND_HEIGHT 100
|
||||
#define BOBBYR_NUM_HORIZONTAL_TILES 4
|
||||
#define BOBBYR_NUM_VERTICAL_TILES 4
|
||||
|
||||
#define BOBBYR_GRIDLOC_X LAPTOP_SCREEN_UL_X + 4
|
||||
#define BOBBYR_GRIDLOC_Y LAPTOP_SCREEN_WEB_UL_Y + 45
|
||||
|
||||
|
||||
/*
|
||||
extern UINT16 gusFirstGunIndex;
|
||||
extern UINT16 gusLastGunIndex;
|
||||
extern UINT8 gubNumGunPages;
|
||||
|
||||
extern UINT16 gusFirstAmmoIndex;
|
||||
extern UINT16 gusLastAmmoIndex;
|
||||
extern UINT8 gubNumAmmoPages;
|
||||
|
||||
extern UINT16 gusFirstMiscIndex;
|
||||
extern UINT16 gusLastMiscIndex;
|
||||
extern UINT8 gubNumMiscPages;
|
||||
|
||||
extern UINT16 gusFirstArmourIndex;
|
||||
extern UINT16 gusLastArmourIndex;
|
||||
extern UINT8 gubNumArmourPages;
|
||||
|
||||
extern UINT16 gusFirstUsedIndex;
|
||||
extern UINT16 gusLastUsedIndex;
|
||||
extern UINT8 gubNumUsedPages;
|
||||
*/
|
||||
|
||||
extern UINT32 guiLastBobbyRayPage;
|
||||
|
||||
|
||||
//BOOLEAN WebPageTileBackground(UINT8 ubNumX, UINT8 ubNumY, UINT16 usWidth, UINT16 usHeight, UINT32 uiBackGround);
|
||||
BOOLEAN DrawBobbyRWoodBackground();
|
||||
BOOLEAN DeleteBobbyRWoodBackground();
|
||||
BOOLEAN InitBobbyRWoodBackground();
|
||||
void DailyUpdateOfBobbyRaysNewInventory();
|
||||
void DailyUpdateOfBobbyRaysUsedInventory();
|
||||
void OrderBobbyRItem(UINT16 usItemIndex);
|
||||
void AddFreshBobbyRayInventory( UINT16 usItemIndex );
|
||||
void InitBobbyRayInventory();
|
||||
BOOLEAN InitBobbyRayNewInventory();
|
||||
BOOLEAN InitBobbyRayUsedInventory();
|
||||
UINT8 HowManyBRItemsToOrder(UINT16 usItemIndex, UINT8 ubCurrentlyOnHand, UINT8 ubBobbyRayNewUsed);
|
||||
void CancelAllPendingBRPurchaseOrders(void);
|
||||
INT16 GetInventorySlotForItem(STORE_INVENTORY *pInventoryArray, UINT16 usItemIndex, BOOLEAN fUsed);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user