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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -0,0 +1,67 @@
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#ifdef PRECOMPILEDHEADERS
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#include "Laptop All.h"
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#include "BrokenLink.h"
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#else
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#endif
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#define BROKEN_LINK__FONT FONT12ARIAL
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#define BROKEN_LINK__COLOR FONT_MCOLOR_BLACK
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#define BROKEN_LINK__MESSAGE_X LAPTOP_SCREEN_UL_X + 20
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#define BROKEN_LINK__MESSAGE_Y LAPTOP_SCREEN_UL_Y + 50
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#define BROKEN_LINK__MESSAGE_WIDTH (LAPTOP_SCREEN_LR_X - LAPTOP_SCREEN_UL_X)
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#define BROKEN_LINK__SITE_NOT_FOUND_Y LAPTOP_SCREEN_UL_Y + 65
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void DrawBrokenLinkWhiteBackground();
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BOOLEAN EnterBrokenLink()
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{
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// RenderBrokenLink();
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return(TRUE);
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}
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void ExitBrokenLink()
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{
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}
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void HandleBrokenLink()
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{
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}
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void RenderBrokenLink()
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{
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//Color fill the laptop white
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DrawBrokenLinkWhiteBackground();
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SetFontShadow( NO_SHADOW );
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//Put up a message saying the link is dead
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DisplayWrappedString(BROKEN_LINK__MESSAGE_X, BROKEN_LINK__MESSAGE_Y, BROKEN_LINK__MESSAGE_WIDTH, 2, BROKEN_LINK__FONT, BROKEN_LINK__COLOR, BrokenLinkText[ BROKEN_LINK_TXT_ERROR_404 ], FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED);
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//Put up a message saying the link is dead
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DisplayWrappedString(BROKEN_LINK__MESSAGE_X, BROKEN_LINK__SITE_NOT_FOUND_Y, BROKEN_LINK__MESSAGE_WIDTH, 2, BROKEN_LINK__FONT, BROKEN_LINK__COLOR, BrokenLinkText[ BROKEN_LINK_TXT_SITE_NOT_FOUND ], FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED);
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SetFontShadow( DEFAULT_SHADOW );
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InvalidateRegion(0,0,SCREEN_WIDTH, SCREEN_HEIGHT);
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}
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void DrawBrokenLinkWhiteBackground()
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{
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ColorFillVideoSurfaceArea( FRAME_BUFFER, LAPTOP_SCREEN_UL_X, LAPTOP_SCREEN_WEB_UL_Y, LAPTOP_SCREEN_LR_X, LAPTOP_SCREEN_WEB_LR_Y, Get16BPPColor( FROMRGB( 255, 255, 255) ) );
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}
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