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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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#ifdef PRECOMPILEDHEADERS
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#include "Laptop All.h"
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#else
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#include "CharProfile.h"
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#include "IMP Personality Entrance.h"
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#include "IMP MainPage.h"
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#include "IMP HomePage.h"
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#include "IMPVideoObjects.h"
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#include "Utilities.h"
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#include "WCheck.h"
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#include "Debug.h"
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#include "WordWrap.h"
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#include "Render Dirty.h"
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#include "Encrypted File.h"
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#include "cursors.h"
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#include "laptop.h"
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#include "IMP Text System.h"
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#endif
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// IMP personality entrance buttons
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INT32 giIMPPersonalityEntranceButton[1];
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INT32 giIMPPersonalityEntranceButtonImage[1];
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// function definitions
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void CreateIMPPersonalityEntranceButtons( void );
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void DestroyIMPPersonalityEntranceButtons( void );
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void BtnIMPPersonalityEntranceDoneCallback(GUI_BUTTON *btn,INT32 reason);
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void EnterIMPPersonalityEntrance( void )
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{
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// create buttons needed
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CreateIMPPersonalityEntranceButtons( );
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return;
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}
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void RenderIMPPersonalityEntrance( void )
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{
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// the background
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RenderProfileBackGround( );
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// the IMP symbol
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//RenderIMPSymbol( 112, 30 );
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// indent
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RenderAvgMercIndentFrame(90, 40 );
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return;
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}
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void ExitIMPPersonalityEntrance( void )
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{
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// destroy buttons needed
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DestroyIMPPersonalityEntranceButtons( );
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return;
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}
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void HandleIMPPersonalityEntrance( void )
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{
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return;
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}
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void CreateIMPPersonalityEntranceButtons( void )
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{
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// this function will create the buttons needed for the IMP personality Page
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// ths begin button
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giIMPPersonalityEntranceButtonImage[0]= LoadButtonImage( "LAPTOP\\button_2.sti" ,-1,0,-1,1,-1 );
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/*giIMPPersonalityEntranceButton[0] = QuickCreateButton( giIMPPersonalityEntranceButtonImage[0], LAPTOP_SCREEN_UL_X + ( 136 ), LAPTOP_SCREEN_WEB_UL_Y + ( 314 ),
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BUTTON_TOGGLE, MSYS_PRIORITY_HIGHEST - 1,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPPersonalityEntranceDoneCallback);
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*/
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giIMPPersonalityEntranceButton[0] = CreateIconAndTextButton( giIMPPersonalityEntranceButtonImage[0], pImpButtonText[ 1 ], FONT12ARIAL,
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FONT_WHITE, DEFAULT_SHADOW,
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FONT_WHITE, DEFAULT_SHADOW,
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TEXT_CJUSTIFIED,
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LAPTOP_SCREEN_UL_X + ( 136 ), LAPTOP_SCREEN_WEB_UL_Y + ( 314 ), BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
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BtnGenericMouseMoveButtonCallback, (GUI_CALLBACK)BtnIMPPersonalityEntranceDoneCallback);
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SetButtonCursor(giIMPPersonalityEntranceButton[0], CURSOR_WWW);
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return;
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}
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void DestroyIMPPersonalityEntranceButtons( void )
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{
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// this function will destroy the buttons needed for the IMP personality page
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// the begin button
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RemoveButton(giIMPPersonalityEntranceButton[0] );
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UnloadButtonImage(giIMPPersonalityEntranceButtonImage[0] );
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return;
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}
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void BtnIMPPersonalityEntranceDoneCallback(GUI_BUTTON *btn,INT32 reason)
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{
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// btn callback for IMP Begin Screen done button
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if (!(btn->uiFlags & BUTTON_ENABLED))
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return;
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if( reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
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{
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btn->uiFlags|=(BUTTON_CLICKED_ON);
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}
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else if( reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
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{
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if (btn->uiFlags & BUTTON_CLICKED_ON)
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{
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btn->uiFlags&=~(BUTTON_CLICKED_ON);
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// done with begin screen, next screen
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iCurrentImpPage = IMP_PERSONALITY_QUIZ;
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fButtonPendingFlag = TRUE;
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}
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}
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}
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