Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#ifndef __TRLE_H
#define __TRLE_H
typedef struct
{
UINT32 uiOffset;
UINT32 uiWidth;
UINT32 uiOffLen;
INT16 sOffsetX;
INT16 sOffsetY;
} TRLEObject;
typedef struct
{
UINT32 uiHeightEach;
UINT32 uiTotalElements;
TRLEObject *pTRLEObject;
PTR pPixData;
UINT32 uiSizePixDataElem;
} TRLEData;
BOOLEAN GetTRLEObjectData( UINT32 uiTotalElements, TRLEObject *pTRLEObject, INT16 ssIndex, UINT32 *pWidth, UINT32 *pOffset, UINT32 *pOffLen, UINT16 *pOffsetX, UINT16 *pOffsetY );
BOOLEAN SetTRLEObjectOffset( UINT32 uiTotalElements, TRLEObject *pTRLEObject, INT16 ssIndex, INT16 sOffsetX, INT16 sOffsetY );
#endif