Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#ifndef __ANIMATION_CACHE_H
#define __ANIMATION_CACHE_H
#include "types.h"
#define MAX_CACHE_SIZE 20
#define MIN_CACHE_SIZE 2
typedef struct
{
UINT16 *usCachedSurfaces;
INT16 *sCacheHits;
UINT8 ubCacheSize;
} AnimationSurfaceCacheType;
extern UINT32 guiCacheSize;
BOOLEAN GetCachedAnimationSurface( UINT16 usSoldierID, AnimationSurfaceCacheType *pAnimCache, UINT16 usSurfaceIndex, UINT16 usCurrentAnimation );
BOOLEAN InitAnimationCache( UINT16 usSoldierID, AnimationSurfaceCacheType *pAnimCache );
void DeleteAnimationCache( UINT16 usSoldierID, AnimationSurfaceCacheType *pAnimCache );
void DetermineOptimumAnimationCacheSize( );
void UnLoadCachedAnimationSurfaces( UINT16 usSoldierID, AnimationSurfaceCacheType *pAnimCache );
#endif