Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#ifndef __INTERFACE_CONTROL_H
#define __INTERFACE_CONTROL_H
#define INTERFACE_MAPSCREEN 0x00000001
#define INTERFACE_NORENDERBUTTONS 0x00000002
#define INTERFACE_LOCKEDLEVEL1 0x00000004
#define INTERFACE_SHOPKEEP_INTERFACE 0x00000008
extern UINT32 guiTacticalInterfaceFlags;
void SetTacticalInterfaceFlags( UINT32 uiFlags );
void SetUpInterface( );
void ResetInterface( );
void RenderTopmostTacticalInterface( );
void RenderTacticalInterface( );
void StartViewportOverlays( );
void EndViewportOverlays( );
void LockTacticalInterface( );
void UnLockTacticalInterface( );
void RenderTacticalInterfaceWhileScrolling( );
void EraseInterfaceMenus( BOOLEAN fIgnoreUIUnLock );
// handle paused render of tactical panel, if flag set, OR it in with tactical render flags
// then reset
void HandlePausedTacticalRender( void );
void ResetInterfaceAndUI( );
BOOLEAN AreWeInAUIMenu( );
void HandleTacticalPanelSwitch( );
BOOLEAN InterfaceOKForMeanwhilePopup();
#endif