Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
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#ifndef _SPREAD_BURST_H
#define _SPREAD_BURST_H
#define MAX_BURST_LOCATIONS 50
typedef struct
{
INT16 sX;
INT16 sY;
INT16 sGridNo;
} BURST_LOCATIONS;
extern BURST_LOCATIONS gsBurstLocations[ MAX_BURST_LOCATIONS ];
extern INT8 gbNumBurstLocations;
void ResetBurstLocations( );
void AccumulateBurstLocation( INT16 sGridNo );
void PickBurstLocations( SOLDIERTYPE *pSoldier );
void AIPickBurstLocations( SOLDIERTYPE *pSoldier, INT8 bTargets, SOLDIERTYPE *pTargets[5] );
void RenderAccumulatedBurstLocations( );
#endif