Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
790 changed files with 741287 additions and 0 deletions
+28
View File
@@ -0,0 +1,28 @@
#ifndef __EXIT_GUI_H
#define __EXIT_GUI_H
#include "types.h"
enum
{
LEAVE_SECTOR_TYPE_GOTO_SECTOR, //Uses "Go to Sector" text for check box button
LEAVE_SECTOR_TYPE_GOTO_MAP, //Uses "Go to map" text for check box button
};
enum
{
LEAVE_SECTOR_GOTO_SECTOR_NOT_DISABLED, //Shows helptext for checkbox explaining what will happen if button is checked
LEAVE_SECTOR_GOTO_MAP_NOT_DISABLED, //Same as previous, but uses "map" instead of "sector".
LEAVE_SECTOR_DISABLED_BECAUSE_MULTIPLE_SQUADS_IN_HOSTILE_SECTOR, //Self-explanatory
};
extern BOOLEAN gfInSectorExitMenu;
BOOLEAN InitSectorExitMenu( UINT8 ubDirection, INT16 sAdditionalData );
void RenderSectorExitMenu( );
BOOLEAN HandleSectorExitMenu( );
void RemoveSectorExitMenu( BOOLEAN fOK );
#endif