mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -0,0 +1,115 @@
|
||||
#ifndef _SAVELOADMAP__H_
|
||||
#define _SAVELOADMAP__H_
|
||||
|
||||
#include "WorldDef.h"
|
||||
#include "Exit Grids.h"
|
||||
|
||||
//Used for the ubType in the MODIFY_MAP struct
|
||||
enum
|
||||
{
|
||||
SLM_NONE,
|
||||
|
||||
//Adding a map graphic
|
||||
SLM_LAND,
|
||||
SLM_OBJECT,
|
||||
SLM_STRUCT,
|
||||
SLM_SHADOW,
|
||||
SLM_MERC, //Should never be used
|
||||
SLM_ROOF,
|
||||
SLM_ONROOF,
|
||||
SLM_TOPMOST, //Should never be used
|
||||
|
||||
// For Removing
|
||||
SLM_REMOVE_LAND,
|
||||
SLM_REMOVE_OBJECT,
|
||||
SLM_REMOVE_STRUCT,
|
||||
SLM_REMOVE_SHADOW,
|
||||
SLM_REMOVE_MERC, //Should never be used
|
||||
SLM_REMOVE_ROOF,
|
||||
SLM_REMOVE_ONROOF,
|
||||
SLM_REMOVE_TOPMOST, //Should never be used
|
||||
|
||||
//Smell, or Blood is used
|
||||
SLM_BLOOD_SMELL,
|
||||
|
||||
// Damage a particular struct
|
||||
SLM_DAMAGED_STRUCT,
|
||||
|
||||
//Exit Grids
|
||||
SLM_EXIT_GRIDS,
|
||||
|
||||
// State of Openable structs
|
||||
SLM_OPENABLE_STRUCT,
|
||||
|
||||
// Modify window graphic & structure
|
||||
SLM_WINDOW_HIT,
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT16 usGridNo; //The gridno the graphic will be applied to
|
||||
UINT16 usImageType; //graphic index
|
||||
UINT16 usSubImageIndex; //
|
||||
// UINT16 usIndex;
|
||||
UINT8 ubType; // the layer it will be applied to
|
||||
|
||||
UINT8 ubExtra; // Misc. variable used to strore arbritary values
|
||||
} MODIFY_MAP;
|
||||
|
||||
|
||||
// Call this function, to set whether the map changes will be added to the map temp file
|
||||
void ApplyMapChangesToMapTempFile( BOOLEAN fAddToMap );
|
||||
|
||||
BOOLEAN SaveModifiedMapStructToMapTempFile( MODIFY_MAP *pMap, INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ );
|
||||
|
||||
|
||||
|
||||
|
||||
//Applies a change TO THE MAP TEMP file
|
||||
void AddStructToMapTempFile( UINT32 iMapIndex, UINT16 usIndex );
|
||||
|
||||
|
||||
//Applies a change TO THE MAP from the temp file
|
||||
void AddStructFromMapTempFileToMap( UINT32 iMapIndex, UINT16 usIndex );
|
||||
|
||||
|
||||
void AddObjectToMapTempFile( UINT32 uiMapIndex, UINT16 usIndex );
|
||||
|
||||
|
||||
BOOLEAN LoadAllMapChangesFromMapTempFileAndApplyThem( );
|
||||
|
||||
|
||||
void RemoveStructFromMapTempFile( UINT32 uiMapIndex, UINT16 usIndex );
|
||||
|
||||
void AddRemoveObjectToMapTempFile( UINT32 uiMapIndex, UINT16 usIndex );
|
||||
|
||||
void SaveBloodSmellAndRevealedStatesFromMapToTempFile();
|
||||
|
||||
|
||||
BOOLEAN SaveRevealedStatusArrayToRevealedTempFile( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ );
|
||||
|
||||
BOOLEAN LoadRevealedStatusArrayFromRevealedTempFile();
|
||||
|
||||
|
||||
void AddRemoveObjectToUnLoadedMapTempFile( UINT32 uiMapIndex, UINT16 usIndex, INT16 sSectorX, INT16 sSectorY, UINT8 ubSectorZ );
|
||||
void RemoveStructFromUnLoadedMapTempFile( UINT32 uiMapIndex, UINT16 usIndex, INT16 sSectorX, INT16 sSectorY, UINT8 ubSectorZ );
|
||||
void AddObjectToUnLoadedMapTempFile( UINT32 uiMapIndex, UINT16 usIndex, INT16 sSectorX, INT16 sSectorY, UINT8 ubSectorZ );
|
||||
void AddStructToUnLoadedMapTempFile( UINT32 uiMapIndex, UINT16 usIndex, INT16 sSectorX, INT16 sSectorY, UINT8 ubSectorZ );
|
||||
|
||||
//Adds the exit grid to
|
||||
void AddExitGridToMapTempFile( UINT16 usGridNo, EXITGRID *pExitGrid, INT16 sSectorX, INT16 sSectorY, UINT8 ubSectorZ );
|
||||
|
||||
|
||||
//This function removes a struct with the same MapIndex and graphic index from the given sectors temp file
|
||||
BOOLEAN RemoveGraphicFromTempFile( UINT32 uiMapIndex, UINT16 usIndex, INT16 sSectorX, INT16 sSectorY, UINT8 ubSectorZ );
|
||||
|
||||
|
||||
void SetOpenableStructStatusFromMapTempFile( UINT32 uiMapIndex, BOOLEAN fOpened );
|
||||
void AddOpenableStructStatusToMapTempFile( UINT32 uiMapIndex, BOOLEAN fOpened );
|
||||
|
||||
void AddWindowHitToMapTempFile( UINT32 uiMapIndex );
|
||||
|
||||
BOOLEAN ChangeStatusOfOpenableStructInUnloadedSector( UINT16 usSectorX, UINT16 usSectorY, INT8 bSectorZ, UINT16 usGridNo, BOOLEAN fChangeToOpen );
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user