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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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#ifndef __SHADE_TABLE_UTIL_H
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#define __SHADE_TABLE_UTIL_H
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#include "TileDat.h"
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void DetermineRGBDistributionSettings();
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BOOLEAN LoadShadeTable( HVOBJECT pObj, UINT32 uiTileTypeIndex );
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BOOLEAN SaveShadeTable( HVOBJECT pObj, UINT32 uiTileTypeIndex );
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extern CHAR8 TileSurfaceFilenames[NUMBEROFTILETYPES][32];
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extern BOOLEAN gfForceBuildShadeTables;
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BOOLEAN DeleteShadeTableDir( );
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#endif
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