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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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#ifndef __OVERHEADMAP_H
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#define __OVERHEADMAP_H
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void InitNewOverheadDB( UINT8 ubTilesetID );
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void RenderOverheadMap( INT16 sStartPointX_M, INT16 sStartPointY_M, INT16 sStartPointX_S, INT16 sStartPointY_S, INT16 sEndXS, INT16 sEndYS, BOOLEAN fFromMapUtility );
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void HandleOverheadMap( );
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BOOLEAN InOverheadMap( );
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void GoIntoOverheadMap( );
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void HandleOverheadUI( );
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void KillOverheadMap();
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void ClickOverheadRegionCallback( MOUSE_REGION *reg, INT32 reason );
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void MoveInOverheadRegionCallback( MOUSE_REGION *reg, INT32 reason );
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void CalculateRestrictedMapCoords( INT8 bDirection, INT16 *psX1, INT16 *psY1, INT16 *psX2, INT16 *psY2, INT16 sEndXS, INT16 sEndYS );
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void CalculateRestrictedScaleFactors( INT16 *pScaleX, INT16 *pScaleY );
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void TrashOverheadMap( );
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#endif
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