Original Source for 1.13 Mod High Resolution version from 12/06/05

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-19 11:32:51 +00:00
commit e54aeb96aa
790 changed files with 741287 additions and 0 deletions
+69
View File
@@ -0,0 +1,69 @@
#ifdef PRECOMPILEDHEADERS
#include "Utils All.h"
#else
#include "types.h"
#include "Debug Control.h"
#include "stdio.h"
#endif
#ifdef _ANIMSUBSYSTEM_DEBUG
void AnimDbgMessage( CHAR8 *strMessage)
{
FILE *OutFile;
if ((OutFile = fopen("AnimDebug.txt", "a+t")) != NULL)
{
fprintf(OutFile, "%s\n", strMessage);
fclose(OutFile);
}
}
#endif
#ifdef _PHYSICSSUBSYSTEM_DEBUG
void PhysicsDbgMessage( CHAR8 *strMessage)
{
FILE *OutFile;
if ((OutFile = fopen("PhysicsDebug.txt", "a+t")) != NULL)
{
fprintf(OutFile, "%s\n", strMessage);
fclose(OutFile);
}
}
#endif
#ifdef _AISUBSYSTEM_DEBUG
void AiDbgMessage( CHAR8 *strMessage)
{
FILE *OutFile;
if ((OutFile = fopen("AiDebug.txt", "a+t")) != NULL)
{
fprintf(OutFile, "%s\n", strMessage);
fclose(OutFile);
}
}
#endif
void LiveMessage( CHAR8 *strMessage)
{
FILE *OutFile;
if ((OutFile = fopen("Log.txt", "a+t")) != NULL)
{
fprintf(OutFile, "%s\n", strMessage);
fclose(OutFile);
}
}