New feature: Getting and using intel allows for more spy-related roleplay.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475

Requires GameDir >= r2401.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-02-18 23:17:34 +00:00
parent ee73811cfe
commit e55b480996
83 changed files with 3784 additions and 937 deletions
+5 -4
View File
@@ -3931,13 +3931,14 @@ BOOLEAN LoadStrategicAI( HWFILE hFile )
InitBloodCatSectors();
//This info is used to clean up the two new codes inserted into the
//middle of the enumeration for battle codes.
if( gubEnemyEncounterCode > CREATURE_ATTACK_CODE )
if( GetEnemyEncounterCode() > CREATURE_ATTACK_CODE )
{
gubEnemyEncounterCode += 2;
SetEnemyEncounterCode( GetEnemyEncounterCode() + 2 );
}
if( gubExplicitEnemyEncounterCode > CREATURE_ATTACK_CODE )
if( GetExplicitEnemyEncounterCode() > CREATURE_ATTACK_CODE )
{
gubExplicitEnemyEncounterCode += 2;
SetExplicitEnemyEncounterCode( GetExplicitEnemyEncounterCode() + 2 );
}
}