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New feature: Getting and using intel allows for more spy-related roleplay.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475 Requires GameDir >= r2401. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+105
-2
@@ -2468,6 +2468,8 @@ STR16 pAssignmentStrings[] =
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L"Repair", // repairing
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L"Fortify", // build structures according to external layout
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L"Train W.",
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L"Hide",
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L"GetIntel",
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};
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@@ -2571,6 +2573,8 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Repair",
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L"Fortify sector", // build structures according to external layout
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L"Train workers",
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L"Hide while disguised",
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L"Get intel while disguised",
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};
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@@ -2633,6 +2637,8 @@ STR16 pLongAssignmentStrings[] =
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L"Repair",
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L"Fortify sector", // build structures according to external layout
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L"Train workers",
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L"Hide while disguised",
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L"Get intel while disguised",
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};
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@@ -2754,6 +2760,7 @@ STR16 pAssignMenuStrings[] =
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L"Train", // the merc is training
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L"Get Item", // move items
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L"Fortify", // fortify sector
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L"Intel", // covert assignments
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L"Facility", // the merc is using/staffing a facility
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L"Cancel", // cancel this menu
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};
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@@ -2791,6 +2798,10 @@ STR16 pTraitSkillsMenuStrings[] =
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L"Call reinforcements",
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L"Switch off radio set",
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// spy
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L"Hide assignment",
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L"Get Intel assignment",
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// various
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L"Spotter",
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L"Focus",
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@@ -2808,6 +2819,10 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set.",
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// spy
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L"Assignment: hide among the population.",
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L"Assignment: hide among the population and gather intel.",
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// various
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L"Observe an area, granting allied snipers a bonus to cth on anything you see.",
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L"Increase interrupt modifier (penalty outside of area).",
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@@ -2830,6 +2845,11 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - prone person or corpse next to merc\n",
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L" - crouched position\n",
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L" - free main hand\n",
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L" - covert trait\n",
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L" - enemy occupied sector\n",
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L" - single merc\n",
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L" - no alarm raised\n",
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L" - civilian or soldier disguise\n",
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};
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STR16 pSkillMenuStrings[] =
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@@ -3184,6 +3204,7 @@ STR16 gzMercSkillTextNew[] =
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L"Placeholder", // for snitch (minor trait)
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L"Placeholder", // for survival (minor trait)
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L"More...", // 47
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L"Intel", // for INTEL
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L"various", // for VARIOUSSKILLS
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};
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//////////////////////////////////////////////////////////
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@@ -3985,7 +4006,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
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L"%s cleaned %s",
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// added by Flugente: decide what to do with prisoners
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L"You have no prison for these prisoners, you have to let them go",
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L"As we have no prison, a field interrogation is performed.",
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L"Field interrogation",
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L"Where do you want to send the %d prisoners?",
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L"Let them go",
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L"What do you want to do?",
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@@ -5013,6 +5035,7 @@ STR16 pBookMarkStrings[] =
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L"WHO",
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L"Kerberus",
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L"Militia Overview",
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L"R.I.S.",
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};
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STR16 pBookmarkTitle[] =
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@@ -5136,6 +5159,9 @@ STR16 pWebPagesTitles[] =
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L"Kerberus - Hire a Team",
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L"Kerberus - Individual Contracts",
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L"Militia Overview",
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L"Recon Intelligence Services - Information Requests",
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L"Recon Intelligence Services - Information Verification",
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L"Recon Intelligence Services - About us",
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L"Bobby Ray's - Recent Shipments",
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L"Encyclopedia",
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L"Encyclopedia - Data",
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@@ -6068,6 +6094,9 @@ STR16 SkiMessageBoxText[] =
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L"Ask the dealer to repair the selected items",
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L"End conversation",
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L"Current Balance",
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L"Do you want to transfer %s Intel to cover the difference?",
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L"Do you want to transfer %s Intel to cover the cost?",
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};
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@@ -6936,6 +6965,7 @@ STR16 gzLaptopHelpText[] =
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L"World Health Organization",
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L"Kerberus - Experience In Security",
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L"Militia Overview",
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L"Recon Intelligence Services",
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};
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@@ -8394,6 +8424,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|F|a|c|e |P|r|o|t|e|c|t|i|o|n",
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L"|I|n|f|e|c|t|i|o|n |P|r|o|t|e|c|t|i|o|n", // 39
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L"|S|h|i|e|l|d",
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L"|C|a|m|e|r|a",
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8439,6 +8470,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nIf worn on your face, this will lower\nthe chance to be infected by other people.",
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L"\n \nIf kept in your inventory, this will\nlower\nthe chance to be infected by other people.",
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L"\n \nIf equipped in a hand, this will block incoming damage.",
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L"\n \nYou can take photos with this.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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@@ -8876,7 +8908,7 @@ STR16 szFoodTextStr[]=
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STR16 szPrisonerTextStr[]=
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{
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L"%d officers, %d elites, %d regulars, %d admins, %d generals and %d civilians were interrogated.",
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L"%d prisoners paid ransom money.",
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L"Gained $%d as ransom money.",
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L"%d prisoners revealed enemy positions.",
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L"%d officers, %d elites, %d regulars and %d admins joined our cause.",
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L"Prisoners start a massive riot in %s!",
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@@ -10951,6 +10983,12 @@ STR16 szDiseaseText[] =
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L"\n\n%s (undiagnosed) - %d / %d\n",
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};
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STR16 szSpyText[] =
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{
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L"Hide",
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L"Get Intel",
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};
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STR16 szFoodText[] =
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{
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L"\n\n|W|a|t|e|r: %d%%\n",
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@@ -11257,6 +11295,71 @@ STR16 szGearTemplateText[] =
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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L"We cannot attach %s (item %d) as that might damage items.",
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};
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STR16 szIntelWebsiteText[] =
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{
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L"Recon Intelligence Services",
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L"Your need to know base",
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L"Information Requests",
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L"Information Verification",
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L"About us",
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L"You have %d Intel.",
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L"We currently have information on the following items, available in exchange for intel as usual:",
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L"There is currently no other information available.",
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L"%d Intel - %s",
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L"We can provide aerial reconnaissance of a map region. This will last until %02d:00.",
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L"Buy data - 50 intel",
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L"Buy detailed data - 70 Intel",
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L"Select map region on which you want info on:",
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L"North-west",
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L"North-north-west",
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L"North-north-east",
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L"North-east",
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L"West-north-west",
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L"Center-north-west",
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L"Center-north-east",
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L"East-north-east",
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L"West-south-west",
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L"Center-south-west",
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L"Center-south-east",
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L"East-south-east",
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L"South-west",
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L"South-south-west",
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L"South-south-east",
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L"South-east",
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// about us
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L"On the 'Information Requests' page, you can buy information on various enemy targets for intel.",
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L"This includes information on enemy patrols & garrisons, noteworthy persons of interests, enemy aircraft etc..",
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L"Some of that information may be of temporary nature.",
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L"On the 'Information Verification' page, you can upload data you took of significant intelligence.",
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L"We will verify the data (this process usually takes several hours) and compensate you accordingly.",
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L"Note that you will reveive less intel if outside conditions have rendered the information less useful (e.g. the person in question having died since the data was acquired).",
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// sell info
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L"You can upload the following facts:",
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L"Previous",
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L"Next",
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L"Upload",
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L"You have already received compensation for the following:"
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};
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STR16 szIntelText[] =
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{
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L"No more enemies present, %s is no longer in hiding!",
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L"%s has been discovered and goes into hiding for %d hours.",
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L"%s has been discovered, going to sector!",
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};
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#endif //ENGLISH
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