Bugfix for JaggZilla Bug #635

- NPCs that turn neutral cannot end a battle for an entire sector anymore if there is other enemies around.
- Enemies that bled to death won't stop the code anymore to grant us victory.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6476 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2013-10-09 19:32:19 +00:00
parent fa56d63ce4
commit e59e951e31
2 changed files with 11 additions and 3 deletions
+2 -1
View File
@@ -6995,7 +6995,8 @@ BOOLEAN CheckForEndOfBattle( BOOLEAN fAnEnemyRetreated )
// OK, KILL any enemies that are incompacitated
if ( KillIncompacitatedEnemyInSector( ) )
{
return( FALSE );
// silversurfer: Why this? The rest of our enemies just bled to death so go on with the code!
//return( FALSE );
}
}