diff --git a/Strategic/PreBattle Interface.cpp b/Strategic/PreBattle Interface.cpp index 1026d9e8..30945499 100644 --- a/Strategic/PreBattle Interface.cpp +++ b/Strategic/PreBattle Interface.cpp @@ -1789,6 +1789,9 @@ void PutNonSquadMercsInPlayerGroupOnSquads( GROUP *pGroup, BOOLEAN fExitVehicles // placement screen can't handle mercs on the same squad arriving from difference edges! fSuccess = AddCharacterToSquad( pSoldier, bUniqueVehicleSquad ); } + //CHRISL: So what's supposed to happen in the merc is assigned to a vehicle but fExitVehicles is FALSE? + else + fSuccess = TRUE; } else {