Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-07-15 18:22:53 +00:00
parent 320328a441
commit e6ea95eb8b
14 changed files with 99 additions and 41 deletions
-1
View File
@@ -779,7 +779,6 @@ extern OBJECTTYPE gTempObject;
// extended flagmask to UINT64
#define EMPTY_BLOOD_BAG 0x0000000100000000 // this item is a empty blood bag
#define MEDICAL_SPLINT 0x0000000200000000 // this item is a medical splint that can be applied to some diseases
#define FIREEXTINGUISHER 0x0000000400000000 // this item is a fire extinguisher, which results in a white trail of smoke when firing
// ----------------------------------------------------------------