Brief: //dnl ch77

- Couple mapeditor and game fixes and radar map creation for any screen resolution.
Details:
- Radarmap is now possible to create from any mapeditor screen resolution.
- Better fix to prevent memory corruption during gWorldItems resize.
- Fix problems with losing attached item because attachment slots was not exist when using NAS, also empty slots are removed which was prevent attaching in OAS.
- Fix tooltip popup for checkbox when button is disabled and prevent sticky tooltips from taskbar when SummaryWindow is active.
- Check if item is valid for 1.12 will be active only for mapeditor, but game will load all items regardless of map version.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Kriplo
2013-11-25 21:44:39 +00:00
parent 3e70a9d6dc
commit e7455c445d
13 changed files with 153 additions and 124 deletions
+3 -3
View File
@@ -1430,7 +1430,7 @@ void ToggleAttachment( GUI_BUTTON *btn, INT32 reason )
{
INT32 i;
UINT16 usAttachment = 0;
ResizeWorldItems();//dnl ch75 021113 to prevent memory corruption during resize if somehow in created item we manage to put invalid attachment (DRAGUNOV with SNIPERCOPE problem in older mapeditors)
//ResizeWorldItems();//dnl ch75 021113 to prevent memory corruption during resize if somehow in created item we manage to put invalid attachment (DRAGUNOV with SNIPERCOPE problem in older mapeditors)
for( i = 0; i < NUM_ATTACHMENT_BUTTONS; i++ )
{ //Loop through and find the button that was just modified
switch( i )
@@ -1470,7 +1470,7 @@ void ToggleCeramicPlates( GUI_BUTTON *btn, INT32 reason )
{
if( reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
{
ResizeWorldItems();//dnl ch75 021113 just precaution to prevent eventual memory corruption during resize if somehow AttachObject find invalid attachment
//ResizeWorldItems();//dnl ch75 021113 just precaution to prevent eventual memory corruption during resize if somehow AttachObject find invalid attachment
gfCeramicPlates ^= TRUE;
if( gfCeramicPlates )
{
@@ -1492,7 +1492,7 @@ void ToggleDetonator( GUI_BUTTON *btn, INT32 reason )
{
if( reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
{
ResizeWorldItems();//dnl ch75 021113 just precaution to prevent eventual memory corruption during resize if somehow AttachObject find invalid attachment
//ResizeWorldItems();//dnl ch75 021113 just precaution to prevent eventual memory corruption during resize if somehow AttachObject find invalid attachment
if( !gfDetonator )
{
gfDetonator = TRUE;