Reworked Encyclopedia (by Moa)

- Access Encyclopedia from laptop screen
- Encyclopedia can be enabled/disabled in the ja2_options.ini: ENCYCLOPEDIA
- more infos:  http://www.bears-pit.com/board/ubbthreads.php/topics/327315/Re_Ingame_Encyclopaedia.html#Post327315


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-31 11:42:05 +00:00
parent 5872d264f7
commit e7bd32dad9
39 changed files with 4125 additions and 54 deletions
@@ -32,6 +32,7 @@
#include "wordwrap.h"
#include "Soldier macros.h"
#include "rt time defines.h"
#include "Encyclopedia_new.h" //Moa: item visibility
#endif
#include "ShopKeeper Interface.h"
@@ -621,8 +622,13 @@ BOOLEAN RenderItemInPoolSlot( INT32 iCurrentSlot, INT32 iFirstSlotOnPage )
//Shade the item, but only if it is an active item!
if ( pInventoryPoolList[ iCurrentSlot + iFirstSlotOnPage ].object.exists() == true) {
DrawHatchOnInventory( guiSAVEBUFFER, sX, sY, MAP_INVEN_SLOT_WIDTH, MAP_INVEN_SLOT_IMAGE_HEIGHT );
//Moa: set encyclopedia item visibility (not reachable)
EncyclopediaSetItemAsVisible( pInventoryPoolList[ iCurrentSlot + iFirstSlotOnPage ].object.usItem, ENC_ITEM_DISCOVERED_NOT_REACHABLE );
}
}
//Moa: set encyclopedia item visibility (reachable)
else if ( pInventoryPoolList[ iCurrentSlot + iFirstSlotOnPage ].object.exists() == true )
EncyclopediaSetItemAsVisible( pInventoryPoolList[ iCurrentSlot + iFirstSlotOnPage ].object.usItem, ENC_ITEM_DISCOVERED_NOT_INSPECTABLE );
// Flugente: militia equipment
if( gGameExternalOptions.fMilitiaUseSectorInventory && ( pInventoryPoolList[ iCurrentSlot + iFirstSlotOnPage ].usFlags & WORLD_ITEM_TABOO_FOR_MILITIA_EQ_ALL ) )