Reworked Encyclopedia (by Moa)

- Access Encyclopedia from laptop screen
- Encyclopedia can be enabled/disabled in the ja2_options.ini: ENCYCLOPEDIA
- more infos:  http://www.bears-pit.com/board/ubbthreads.php/topics/327315/Re_Ingame_Encyclopaedia.html#Post327315


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-31 11:42:05 +00:00
parent 5872d264f7
commit e7bd32dad9
39 changed files with 4125 additions and 54 deletions
+10
View File
@@ -55,6 +55,14 @@ extern STR16 pSectorPageText[];
extern STR16 pEncyclopediaHelpText[];
extern STR16 pEncyclopediaTypeText[];
extern STR16 pEncyclopediaSkrotyText[];
extern STR16 pEncyclopediaFilterLocationText[];
extern STR16 pEncyclopediaSubFilterLocationText[];
extern STR16 pEncyclopediaFilterCharText[];
extern STR16 pEncyclopediaSubFilterCharText[];
extern STR16 pEncyclopediaFilterItemText[];
extern STR16 pEncyclopediaSubFilterItemText[];
extern STR16 pEncyclopediaFilterQuestText[];
extern STR16 pEncyclopediaSubFilterQuestText[];
extern STR16 pEncyclopediaShortCharacterText[];
extern STR16 pEncyclopediaHelpCharacterText[];
extern STR16 pEncyclopediaShortInventoryText[];
@@ -565,6 +573,8 @@ enum
STR_TT_CAT_CURRENT_HEALTH,
STR_TT_CAT_CURRENT_ENERGY,
STR_TT_CAT_CURRENT_MORALE,
STR_TT_CAT_SHOCK, ///< Moa: shows current shock value. Only for debug tooltip.
STR_TT_CAT_SUPPRESION, ///< Moa: shows current supression value. Only for debug tooltip.
STR_TT_CAT_HELMET,
STR_TT_CAT_VEST,
STR_TT_CAT_LEGGINGS,
+179 -1
View File
@@ -248,6 +248,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"监狱", //L"Prison",
L"机场", //L"Air.",
};
//TODO:Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"全部",//All
L"城市",//City
L"SAM",//SAM
L"矿场",//Mine
L"机场",//Airport
L"Wilder.",
L"Underg.",
L"Facil.",
L"其他",//Other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"显示全部",//Show all
L"显示城市",//Show Cities
L"显示SAM",//Show SAM
L"显示矿场",//Show mines
L"显示机场",//Show airports
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO:Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"全部",//All
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"显示全部",//Show all
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",//TODO:Translate vehicles
L"EPC",//TODO:Translate electronic chars
L"",//reserved. Insert new Other filters above!
};
//TODO:Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"全部",//All
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"显示全部",//Show all
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO:Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO:Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"全部",//All
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"显示全部",//Show all
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
@@ -6170,8 +6346,10 @@ STR16 gzTooltipStrings[] =
L"%s|属|性: %d\n",
L"%s|当|前 |A|Ps: %d\n",
L"%s|当|前 |生|命: %d\n",
L"%s|当|前|精|力: %d\n", // TODO.Translate
L"%s|当|前|精|力: %d\n",
L"%s|当|前|士|气: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|头|盔: %s\n",
L"%s|防|弹|衣: %s\n",
+178
View File
@@ -250,6 +250,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Air.",
};
//TODO.Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO.Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"All", //0
@@ -6178,6 +6354,8 @@ STR16 gzTooltipStrings[] =
L"%s|Current |Health: %d\n",
L"%s|Current |Breath: %d\n", // TODO.Translate
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|Helmet: %s\n",
L"%s|Vest: %s\n",
+178
View File
@@ -249,6 +249,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Air.",
};
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"All", //0
@@ -6172,6 +6348,8 @@ STR16 gzTooltipStrings[] =
L"%s|Current |Health: %d\n",
L"%s|Current |Breath: %d\n",
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",
L"%s|Current |S|uppression Points: %d\n",
// Full info
L"%s|Helmet: %s\n",
L"%s|Vest: %s\n",
+178
View File
@@ -254,6 +254,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Aéro.",
};
//TODO.Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO.Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"Tout", //0
@@ -6173,6 +6349,8 @@ STR16 gzTooltipStrings[] =
L"%s|Santé |Actuel : %d\n",
L"%s|Current |Breath: %d\n", // TODO.Translate
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|Casque : %s\n",
L"%s|Veste : %s\n",
+177
View File
@@ -273,6 +273,181 @@ STR16 pEncyclopediaSkrotyText[] =
L"Flugh.",
};
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"Alle",//0
L"Stadt",
L"SAM",
L"Mine",
L"Flugh.",
L"Wildn.",
L"Unterg.",
L"Gebäude",
L"andere",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Zeige Alle",//facility index + 1
L"Zeige Stadtsektoren",
L"Zeige SAM's ",
L"Zeige Mine",
L"Zeige Flughäfen",
L"Zeige Sektoren in der Wildniss",
L"Zeige Untergrund",
L"Zeige wichtige Gebäude\n[|L|MT] ändere Filter\n[|R|MT] F. zurücksetzen",
L"Zeige andere Sektoren",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"Alle",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Andere",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Zeige Alle",//Other index + 1
L"Zeige A.I.M. Mitarbeiter",
L"Zeige M.E.R.C Mitarbeiter",
L"Zeige Rebellen",
L"Zeige Nichtspieler Charaktere",
L"Zeige Spieler Charaktere",
L"Zeige Andere\n[|L|MT] ändere Filter\n[|R|MT] F. zurücksetzen",
};
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Fahrz.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"Alle",//0
L"Hand.W.",
L"Muni.",
L"Rüstung",
L"LBE",
L"Zubeh.",
L"Versch.",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Zeige Alle",//misc index + 1
L"Zeige Handfeuer Waffen\n[|L|MT] ändere Filter\n[|R|MT] F. zurücksetzen",
L"Zeige Munition\n[|L|MT] ändere Filter\n[|R|MT] Filter zurücksetzen",
L"Zeige Rüstung\n[|L|MT] ändere Filter\n[|R|MT] Filter zurücksetzen",
L"Zeige LBE-Gepäck\n[|L|MT] ändere Filter\n[|R|MT] Filter zurücksetzen",
L"Zeige Zubehör\n[|L|MT] ändere Filter\n[|R|MT] Filter zurücksetzen",
L"Zeige Verschiedenes\n[|L|MT] ändere Filter\n[|R|MT] F. zurücksetzen",
};
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistole",
L"M.Pist.",
L"lei. MG",
L"Gewehr",
L"Scharfs",
L"Sturm G",
L"MG",
L"Schrot.",
L"Schwere",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistole",
L"M.Pist.",
L"lei. MG",
L"Gewehr",
L"Scharfs",
L"Sturm G",
L"MG",
L"Schrot.",
L"Schwere",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helm",
L"Weste",
L"Hose",
L"Platte",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Gürtel",
L"Weste",
L"Kampfg.",
L"Marsch.",
L"Tasche",
L"Andere",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optik",
L"Seite",
L"Lauf",
L"Extern",
L"Intern",
L"Andere",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Messer",
L"Wurf M.",
L"Schlag",
L"Kranate",
L"Sprengs",
L"Medikit",
L"Kit",
L"Kopf",
L"Andere",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"Alle",
L"Aktiv",
L"Abges.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Zeige Alle",//misc index + 1
L"Zeige Aktive Quests",
L"Zeige Abgeschlossene Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"Alle", //0
@@ -5999,6 +6174,8 @@ STR16 gzTooltipStrings[] =
L"%s|Aktuelle |Gesundheit: %d\n",
L"%s|Aktueller |Atem: %d\n",
L"%s|Aktuelle |Moral: %d\n",
L"%s|Aktueller |Schock: %d\n",
L"%s|Aktuelle |S|perrfeuer P.: %d\n",
// Full info
L"%s|Helm: %s\n",
L"%s|Weste: %s\n",
+178
View File
@@ -248,6 +248,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Air.",
};
//TODO.Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO.Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"All", //0
@@ -6164,6 +6340,8 @@ STR16 gzTooltipStrings[] =
L"%s|Current |Health: %d\n",
L"%s|Current |Breath: %d\n", // TODO.Translate
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|Helmet: %s\n",
L"%s|Vest: %s\n",
+178
View File
@@ -250,6 +250,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Por.L.",
};
//TODO.Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO.Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"Wszystko", //0
@@ -6184,6 +6360,8 @@ STR16 gzTooltipStrings[] =
L"%s|Aktualne |Zdrowie: %d\n",
L"%s|Current |Breath: %d\n", // TODO.Translate
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|Hełm: %s\n",
L"%s|Kamizelka: %s\n",
+178
View File
@@ -249,6 +249,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Air.",
};
//TODO.Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO.Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"All", //0
@@ -6171,6 +6347,8 @@ STR16 gzTooltipStrings[] =
L"%s|Текущее |Здоровье: %d\n",
L"%s|Current |Breath: %d\n", // TODO.Translate
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|Каска: %s\n",
L"%s|Жилет: %s\n",
+178
View File
@@ -248,6 +248,182 @@ STR16 pEncyclopediaSkrotyText[] =
L"Air.",
};
//TODO.Translate
STR16 pEncyclopediaFilterLocationText[] =
{//major location filter button text max 7 chars
//..L"------v"
L"All",//0
L"City",
L"SAM",
L"Mine",
L"Airport",
L"Wilder.",
L"Underg.",
L"Facil.",
L"Other",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//facility index + 1
L"Show Cities",
L"Show SAM sites",
L"Show mines",
L"Show airports",
L"Show sectors in wilderness",
L"Show underground sectors",
L"Show sectors with facilities\n[|L|B]toggle filter\n[|R|B]reset filter",
L"Show Other sectors",
};
STR16 pEncyclopediaSubFilterLocationText[] =
{//item subfilter button text max 7 chars
//..L"------v"
L"",//reserved. Insert new city filters above!
L"",//reserved. Insert new SAM filters above!
L"",//reserved. Insert new mine filters above!
L"",//reserved. Insert new airport filters above!
L"",//reserved. Insert new wilderness filters above!
L"",//reserved. Insert new underground sector filters above!
L"",//reserved. facility filter texts are dynamicly loaded, leave this marker empty!
L"",//reserved. Insert new other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"All",//0
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
L"IMP",
L"Other",//add new filter buttons before other
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//Other index + 1
L"Show A.I.M. members",
L"Show M.E.R.C staff",
L"Show Rebels",
L"Show Non-hirable Characters",
L"Show Player created Characters",
L"Show Other\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterCharText[] =
{//item subfilter button text
//..L"------v"
L"",//reserved. Insert new AIM filters above!
L"",//reserved. Insert new MERC filters above!
L"",//reserved. Insert new RPC filters above!
L"",//reserved. Insert new NPC filters above!
L"",//reserved. Insert new IMP filters above!
//Other-----v"
L"Vehic.",
L"EPC",
L"",//reserved. Insert new Other filters above!
};
//TODO.Translate
STR16 pEncyclopediaFilterItemText[] =
{//major item filter button text max 7 chars
//..L"------v"
L"All",//0
L"Gun",
L"Ammo",
L"Armor",
L"LBE",
L"Attach.",
L"Misc",//add new filter buttons before misc
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Guns\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Amunition\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Armor Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show LBE Gear\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Attachments\n[|L|B] toggle filter\n[|R|B] reset filter",
L"Show Misc Items\n[|L|B] toggle filter\n[|R|B] reset filter",
};
//TODO.Translate
STR16 pEncyclopediaSubFilterItemText[] =
{//item subfilter button text max 7 chars
//..L"------v"
//Guns......v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new gun filters above!
//Amunition.v"
L"Pistol",
L"M.Pist.",
L"SMG",
L"Rifle",
L"SN Rif.",
L"AS Rif.",
L"MG",
L"Shotgun",
L"H.Weap.",
L"",//reserved. insert new ammo filters above!
//Armor.....v"
L"Helmet",
L"Vest",
L"Pant",
L"Plate",
L"",//reserved. insert new armor filters above!
//LBE.......v"
L"Tight",
L"Vest",
L"Combat",
L"Backp.",
L"Pocket",
L"Other",
L"",//reserved. insert new LBE filters above!
//Attachments"
L"Optic",
L"Side",
L"Muzzle",
L"Extern.",
L"Intern.",
L"Other",
L"",//reserved. insert new attachment filters above!
//Misc......v"
L"Blade",
L"T.Knife",
L"Punch",
L"Grenade",
L"Bomb",
L"Medikit",
L"Kit",
L"Face",
L"Other",
L"",//reserved. insert new misc filters above!
//add filters for a new button here
};
//TODO.Translate
STR16 pEncyclopediaFilterQuestText[] =
{//major quest filter button text max 7 chars
//..L"------v"
L"All",
L"Active",
L"Compl.",
//filter button tooltip
//..L"---------------------------------------------------------------------v"
L"Show All",//misc index + 1
L"Show Active Quests",
L"Show Completed Quests",
};
STR16 pEncyclopediaSubFilterQuestText[] =
{//Quest subfilter button text max 7 chars, not used, but needed if any subfilters are added
//..L"------v"
L"",//reserved. insert new active quest subfilters above!
L"",//reserved. insert new completed quest subfilters above!
};
STR16 pEncyclopediaShortInventoryText[] =
{
L"All", //0
@@ -6180,6 +6356,8 @@ STR16 gzTooltipStrings[] =
L"%s|Current |Health: %d\n",
L"%s|Current |Breath: %d\n", // TODO.Translate
L"%s|Current |Morale: %d\n",
L"%s|Current |S|hock: %d\n",//TODO.Translate
L"%s|Current |S|uppression Points: %d\n",//TODO.Translate
// Full info
L"%s|Helmet: %s\n",
L"%s|Vest: %s\n",