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minor code cleanup (by sun_alf)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8813 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -831,7 +831,7 @@ void HandleEarlyMorningEvents( void )
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// Flugente: no reason to put this into LUA
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for ( UINT8 sX = 1; sX < MAP_WORLD_X - 1; ++sX )
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{
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for ( UINT8 sY = 1; sY < MAP_WORLD_X - 1; ++sY )
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for ( UINT8 sY = 1; sY < MAP_WORLD_Y - 1; ++sY )
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{
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UINT8 sector = SECTOR( sX, sY );
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