minor code cleanup (by sun_alf)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8813 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-05-30 13:34:57 +00:00
parent 51e2c6b293
commit e932393eae
6 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -1894,7 +1894,7 @@ UINT16 GetTownWorkers(INT8 bTownId, UINT16& arusMax)
for ( UINT8 sX = 1; sX < MAP_WORLD_X - 1; ++sX )
{
for ( UINT8 sY = 1; sY < MAP_WORLD_X - 1; ++sY )
for ( UINT8 sY = 1; sY < MAP_WORLD_Y - 1; ++sY )
{
UINT16 strategicsector = CALCULATE_STRATEGIC_INDEX( sX, sY );
@@ -1924,7 +1924,7 @@ void AddTownWorkers( INT8 bTownId, INT16 asAdd )
{
for ( UINT8 sX = 1; sX < MAP_WORLD_X - 1; ++sX )
{
for ( UINT8 sY = 1; sY < MAP_WORLD_X - 1; ++sY )
for ( UINT8 sY = 1; sY < MAP_WORLD_Y - 1; ++sY )
{
UINT16 strategicsector = CALCULATE_STRATEGIC_INDEX( sX, sY );