mirror of
https://github.com/1dot13/source.git
synced 2026-09-16 14:47:17 +02:00
VS 2008 project files update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+135
-148
@@ -3,8 +3,9 @@
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ProjectType="Visual C++"
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Version="9,00"
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Name="ja2"
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ProjectGUID="{BAB4E408-421C-4214-84ED-5469A24C8533}"
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ProjectGUID="{B112F6BA-AF32-489C-B405-916C0F182D10}"
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RootNamespace="ja2"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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@@ -17,7 +18,7 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="\Games\Jagged Alliance 2"
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OutputDirectory="\games\jagged alliance 2"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_VS2008Debug.vsprops;.\ja2_VS2008Linker.vsprops;.\ja2_VS2008Libs.vsprops"
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@@ -44,8 +45,8 @@
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeTypeInfo="false"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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@@ -60,16 +61,14 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib RakNetLibStaticDebug.lib ws2_32.lib"
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AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_debug_2445_en.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories="Multiplayer\raknet"
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IgnoreDefaultLibraryNames="libcmtd"
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="true"
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SubSystem="2"
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EntryPointSymbol=""
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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@@ -92,7 +91,6 @@
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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/>
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</Configuration>
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<Configuration
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@@ -123,12 +121,13 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="false"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@@ -145,15 +144,11 @@
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OutputFile="$(OutDir)\ja2_release_2445_en.exe"
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LinkIncremental="1"
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AdditionalLibraryDirectories="Multiplayer\raknet"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="0"
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LinkTimeCodeGeneration="1"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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@@ -206,12 +201,13 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="false"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@@ -225,18 +221,14 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib"
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OutputFile="$(OutDir)\MapEditor_release_2389_en.exe"
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OutputFile="$(OutDir)\Map Editor_2389_en.exe"
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LinkIncremental="1"
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AdditionalLibraryDirectories="Multiplayer\raknet"
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IgnoreDefaultLibraryNames="libcmt"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="0"
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LinkTimeCodeGeneration="1"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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@@ -290,8 +282,8 @@
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeTypeInfo="false"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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@@ -306,16 +298,14 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\MapEditor_debug_2389_en.exe"
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AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib"
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OutputFile="$(OutDir)\Map EditorD_2389_en.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories="Multiplayer\raknet"
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IgnoreDefaultLibraryNames="libcmtd"
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="true"
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SubSystem="2"
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EntryPointSymbol=""
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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@@ -338,111 +328,12 @@
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="aniviewscreen.cpp"
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>
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</File>
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<File
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RelativePath="Credits.cpp"
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>
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</File>
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<File
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RelativePath="Fade Screen.cpp"
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>
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</File>
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<File
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RelativePath="GameInitOptionsScreen.cpp"
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>
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</File>
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<File
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RelativePath="gameloop.cpp"
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>
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</File>
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<File
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RelativePath="gamescreen.cpp"
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>
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</File>
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<File
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RelativePath="GameSettings.cpp"
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>
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</File>
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<File
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RelativePath="GameVersion.cpp"
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>
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</File>
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<File
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RelativePath="HelpScreen.cpp"
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>
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</File>
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<File
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RelativePath="Init.cpp"
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>
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</File>
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<File
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RelativePath="Intro.cpp"
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>
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</File>
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<File
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RelativePath="JA2 Splash.cpp"
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>
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</File>
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<File
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RelativePath="jascreens.cpp"
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>
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</File>
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<File
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RelativePath="Language Defines.cpp"
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>
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</File>
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<File
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RelativePath="Loading Screen.cpp"
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>
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</File>
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<File
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RelativePath="MainMenuScreen.cpp"
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>
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</File>
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<File
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RelativePath="MessageBoxScreen.cpp"
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>
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</File>
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<File
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RelativePath="Options Screen.cpp"
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>
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</File>
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<File
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RelativePath="profiler.cpp"
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>
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</File>
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<File
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RelativePath="SaveLoadGame.cpp"
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>
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</File>
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<File
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RelativePath="SaveLoadScreen.cpp"
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>
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</File>
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<File
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RelativePath="SCREENS.cpp"
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>
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</File>
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<File
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RelativePath="Sys Globals.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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@@ -577,24 +468,6 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath="Res\ja2.rc"
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>
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</File>
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<File
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RelativePath="Res\jagged3.ico"
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>
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</File>
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<File
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RelativePath="Res\resource.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Multiplayer"
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>
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@@ -635,6 +508,120 @@
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Resource Files"
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>
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<File
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RelativePath="Res\ja2.rc"
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>
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</File>
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<File
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RelativePath="Res\jagged3.ico"
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>
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</File>
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<File
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RelativePath="Res\resource.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="aniviewscreen.cpp"
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>
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</File>
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<File
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RelativePath="Credits.cpp"
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>
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</File>
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<File
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RelativePath="Fade Screen.cpp"
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>
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</File>
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<File
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RelativePath="GameInitOptionsScreen.cpp"
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>
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</File>
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<File
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RelativePath="gameloop.cpp"
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>
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</File>
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<File
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RelativePath="gamescreen.cpp"
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>
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</File>
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<File
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RelativePath="GameSettings.cpp"
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>
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</File>
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<File
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RelativePath="GameVersion.cpp"
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>
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</File>
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<File
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RelativePath="HelpScreen.cpp"
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>
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</File>
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<File
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RelativePath="Init.cpp"
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>
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</File>
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<File
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RelativePath="Intro.cpp"
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>
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</File>
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<File
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RelativePath="JA2 Splash.cpp"
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>
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</File>
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<File
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RelativePath="jascreens.cpp"
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>
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</File>
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<File
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RelativePath="Language Defines.cpp"
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>
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</File>
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<File
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RelativePath="Loading Screen.cpp"
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>
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</File>
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<File
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RelativePath="MainMenuScreen.cpp"
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>
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</File>
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<File
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RelativePath="MessageBoxScreen.cpp"
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>
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</File>
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<File
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RelativePath="Options Screen.cpp"
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>
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</File>
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<File
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RelativePath="profiler.cpp"
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>
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</File>
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<File
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RelativePath="SaveLoadGame.cpp"
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>
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</File>
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<File
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RelativePath="SaveLoadScreen.cpp"
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>
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</File>
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<File
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RelativePath="SCREENS.cpp"
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>
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</File>
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<File
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RelativePath="Sys Globals.cpp"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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