VS 2008 project files update

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-12-12 20:21:32 +00:00
parent fc3e66444a
commit e95d4b8bca
15 changed files with 1913 additions and 1884 deletions
+135 -148
View File
@@ -3,8 +3,9 @@
ProjectType="Visual C++"
Version="9,00"
Name="ja2"
ProjectGUID="{BAB4E408-421C-4214-84ED-5469A24C8533}"
ProjectGUID="{B112F6BA-AF32-489C-B405-916C0F182D10}"
RootNamespace="ja2"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
@@ -17,7 +18,7 @@
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="\Games\Jagged Alliance 2"
OutputDirectory="\games\jagged alliance 2"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_VS2008Debug.vsprops;.\ja2_VS2008Linker.vsprops;.\ja2_VS2008Libs.vsprops"
@@ -44,8 +45,8 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="false"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
@@ -60,16 +61,14 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStaticDebug.lib ws2_32.lib"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib"
OutputFile="$(OutDir)\ja2_debug_2445_en.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="Multiplayer\raknet"
IgnoreDefaultLibraryNames="libcmtd"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
EntryPointSymbol=""
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
@@ -92,7 +91,6 @@
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
/>
</Configuration>
<Configuration
@@ -123,12 +121,13 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -145,15 +144,11 @@
OutputFile="$(OutDir)\ja2_release_2445_en.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="Multiplayer\raknet"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="0"
LinkTimeCodeGeneration="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
@@ -206,12 +201,13 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -225,18 +221,14 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib"
OutputFile="$(OutDir)\MapEditor_release_2389_en.exe"
OutputFile="$(OutDir)\Map Editor_2389_en.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="Multiplayer\raknet"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="0"
LinkTimeCodeGeneration="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
@@ -290,8 +282,8 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeTypeInfo="false"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
@@ -306,16 +298,14 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStaticDebug.lib ws2_32.lib"
OutputFile="$(OutDir)\MapEditor_debug_2389_en.exe"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib"
OutputFile="$(OutDir)\Map EditorD_2389_en.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="Multiplayer\raknet"
IgnoreDefaultLibraryNames="libcmtd"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
EntryPointSymbol=""
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
@@ -338,111 +328,12 @@
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="aniviewscreen.cpp"
>
</File>
<File
RelativePath="Credits.cpp"
>
</File>
<File
RelativePath="Fade Screen.cpp"
>
</File>
<File
RelativePath="GameInitOptionsScreen.cpp"
>
</File>
<File
RelativePath="gameloop.cpp"
>
</File>
<File
RelativePath="gamescreen.cpp"
>
</File>
<File
RelativePath="GameSettings.cpp"
>
</File>
<File
RelativePath="GameVersion.cpp"
>
</File>
<File
RelativePath="HelpScreen.cpp"
>
</File>
<File
RelativePath="Init.cpp"
>
</File>
<File
RelativePath="Intro.cpp"
>
</File>
<File
RelativePath="JA2 Splash.cpp"
>
</File>
<File
RelativePath="jascreens.cpp"
>
</File>
<File
RelativePath="Language Defines.cpp"
>
</File>
<File
RelativePath="Loading Screen.cpp"
>
</File>
<File
RelativePath="MainMenuScreen.cpp"
>
</File>
<File
RelativePath="MessageBoxScreen.cpp"
>
</File>
<File
RelativePath="Options Screen.cpp"
>
</File>
<File
RelativePath="profiler.cpp"
>
</File>
<File
RelativePath="SaveLoadGame.cpp"
>
</File>
<File
RelativePath="SaveLoadScreen.cpp"
>
</File>
<File
RelativePath="SCREENS.cpp"
>
</File>
<File
RelativePath="Sys Globals.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
@@ -577,24 +468,6 @@
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath="Res\ja2.rc"
>
</File>
<File
RelativePath="Res\jagged3.ico"
>
</File>
<File
RelativePath="Res\resource.h"
>
</File>
</Filter>
<Filter
Name="Multiplayer"
>
@@ -635,6 +508,120 @@
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
>
<File
RelativePath="Res\ja2.rc"
>
</File>
<File
RelativePath="Res\jagged3.ico"
>
</File>
<File
RelativePath="Res\resource.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="aniviewscreen.cpp"
>
</File>
<File
RelativePath="Credits.cpp"
>
</File>
<File
RelativePath="Fade Screen.cpp"
>
</File>
<File
RelativePath="GameInitOptionsScreen.cpp"
>
</File>
<File
RelativePath="gameloop.cpp"
>
</File>
<File
RelativePath="gamescreen.cpp"
>
</File>
<File
RelativePath="GameSettings.cpp"
>
</File>
<File
RelativePath="GameVersion.cpp"
>
</File>
<File
RelativePath="HelpScreen.cpp"
>
</File>
<File
RelativePath="Init.cpp"
>
</File>
<File
RelativePath="Intro.cpp"
>
</File>
<File
RelativePath="JA2 Splash.cpp"
>
</File>
<File
RelativePath="jascreens.cpp"
>
</File>
<File
RelativePath="Language Defines.cpp"
>
</File>
<File
RelativePath="Loading Screen.cpp"
>
</File>
<File
RelativePath="MainMenuScreen.cpp"
>
</File>
<File
RelativePath="MessageBoxScreen.cpp"
>
</File>
<File
RelativePath="Options Screen.cpp"
>
</File>
<File
RelativePath="profiler.cpp"
>
</File>
<File
RelativePath="SaveLoadGame.cpp"
>
</File>
<File
RelativePath="SaveLoadScreen.cpp"
>
</File>
<File
RelativePath="SCREENS.cpp"
>
</File>
<File
RelativePath="Sys Globals.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>