UB 1.13 Fixes (by Jazz)

- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Procedure HandleMovingTheEnemiesToBeNearPlayerWhenEnteringComplexMap was blocked in the file strategicamp.cpp.
- Added a few new parameters to the file UB_Options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8096 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2016-03-07 18:41:45 +00:00
parent 12ae810316
commit ea6e30d8c8
5 changed files with 137 additions and 27 deletions
+1 -1
View File
@@ -7159,7 +7159,7 @@ void HandleSectorSpecificModificatioToMap( INT16 sMapX, INT16 sMapY, INT8 bMapZ,
// MakeAllTeamMembersCrouchedThenStand();
//If the player made noise in the tunnel, enemies should be placed near them
HandleMovingTheEnemiesToBeNearPlayerWhenEnteringComplexMap( );
//HandleMovingTheEnemiesToBeNearPlayerWhenEnteringComplexMap(); //is Disabled. The problem of moving from K14_1 to K15_1.
//if the big door should be opened
HandleFortifiedDoor( );