From eaa8de977101ed28013bd18b43dc1ed6d1729604 Mon Sep 17 00:00:00 2001 From: SpaceViking Date: Thu, 7 May 2009 23:32:39 +0000 Subject: [PATCH] Fix typo in struct name git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2828 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameSettings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GameSettings.cpp b/GameSettings.cpp index 00317449..6aa19f7e 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -453,7 +453,7 @@ void LoadGameExternalOptions() //Character generation gGameExternalOptions.iMinAttribute = iniReader.ReadInteger("JA2 Laptop Settings","MIN_ATTRIBUTE_POINT",35, 1, 99); - gGameExternalOptions.iMaxAttribute = iniReader.ReadInteger("JA2 Laptop Settings","MAX_ATTRIBUTE_POINT",90, GameExternalOptions.iMinAttribute+1, 100); + gGameExternalOptions.iMaxAttribute = iniReader.ReadInteger("JA2 Laptop Settings","MAX_ATTRIBUTE_POINT",90, gGameExternalOptions.iMinAttribute+1, 100); gGameExternalOptions.iImpAttributePoints = iniReader.ReadInteger("JA2 Laptop Settings","IMPATTRIBUTEPOINTS",40, 1, 100); gGameExternalOptions.iMaxZeroBonus = iniReader.ReadInteger("JA2 Laptop Settings","MAX_ZERO_BONUS",15, 0, 100); gGameExternalOptions.iStartAttribute = iniReader.ReadInteger("JA2 Laptop Settings","START_ATTRIBUTE",55, 1, 100);