- Fixed Samsites & Helisites xml gridno tags resetting to 0 for big maps (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-25 08:53:31 +00:00
parent 8e4c2b74c1
commit ead725563f
2 changed files with 5 additions and 6 deletions
+2 -2
View File
@@ -417,7 +417,7 @@ helisiteEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = HELISITE_ELEMENT_REFUEL;
pData->curHeliInfo.refuelHeliGridNo = atol(pData->szCharData);
if ( pData->curHeliInfo.refuelHeliGridNo >= WORLD_MAX )
if ( pData->curHeliInfo.refuelHeliGridNo >= MAX_ALLOWED_WORLD_MAX )
{
pData->curHeliInfo.refuelHeliGridNo = 0;
}
@@ -427,7 +427,7 @@ helisiteEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = HELISITE_ELEMENT_REFUEL;
pData->curHeliInfo.refuelSkyriderGridNo = atol(pData->szCharData);
if ( pData->curHeliInfo.refuelSkyriderGridNo >= WORLD_MAX )
if ( pData->curHeliInfo.refuelSkyriderGridNo >= MAX_ALLOWED_WORLD_MAX )
{
pData->curHeliInfo.refuelSkyriderGridNo = 0;
}