fix POWs in LOS keeps you in turnbased mode

This commit is contained in:
steph-pg
2026-06-20 20:03:16 +03:00
committed by Asdow
parent 2801af552e
commit eb8ecb31f0
+1 -1
View File
@@ -6909,7 +6909,7 @@ BOOLEAN CheckForEndOfCombatMode( BOOLEAN fIncrementTurnsNotSeen )
for ( cnt = 0; cnt < guiNumMercSlots; cnt++ )
{
pTeamSoldier = MercSlots[ cnt ];
if ( pTeamSoldier && pTeamSoldier->stats.bLife >= OKLIFE && !pTeamSoldier->aiData.bNeutral )
if ( pTeamSoldier && pTeamSoldier->stats.bLife >= OKLIFE && !pTeamSoldier->aiData.bNeutral && !(pTeamSoldier->usSoldierFlagMask & SOLDIER_POW) )
{
if ( SoldierHasSeenEnemiesLastFewTurns( pTeamSoldier ) )
{