diff --git a/gamedir/Data-1.13/TableData/Items/AmmoTypes.xml b/gamedir/Data-1.13/TableData/Items/AmmoTypes.xml index 178de865a..71cbe0185 100644 --- a/gamedir/Data-1.13/TableData/Items/AmmoTypes.xml +++ b/gamedir/Data-1.13/TableData/Items/AmmoTypes.xml @@ -51,6 +51,7 @@ additional multiplier for damage to health if target is not a tank but armed vehicle or robot additional multiplier for damage to health if target is unarmed vehicle additional multiplier for damage to health if target is zombie + allows defining custom shot animation, for example add TILECACHE\MINIBOOM.sti --> diff --git a/gamedir/Data/TableData/Items/AmmoTypes.xml b/gamedir/Data/TableData/Items/AmmoTypes.xml index fe1febe48..8233ff59b 100644 --- a/gamedir/Data/TableData/Items/AmmoTypes.xml +++ b/gamedir/Data/TableData/Items/AmmoTypes.xml @@ -51,6 +51,7 @@ additional multiplier for damage to health if target is not a tank but armed vehicle or robot additional multiplier for damage to health if target is unarmed vehicle additional multiplier for damage to health if target is zombie + allows defining custom shot animation, for example add TILECACHE\MINIBOOM.sti -->