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Provide gMapViewRegion through mapscreen.h
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@@ -123,6 +123,8 @@ struct UILayout_CharList
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int widthTimeRemaining;
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};
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extern MOUSE_REGION gMapViewRegion;
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extern BOOLEAN fCharacterInfoPanelDirty;
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extern BOOLEAN fTeamPanelDirty;
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extern BOOLEAN fMapPanelDirty;
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