New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.

Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2517 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Sevenfm
2020-02-10 14:53:27 +00:00
parent 4620efb18d
commit ecc5f59a20
2 changed files with 6 additions and 3 deletions
+6 -1
View File
@@ -1055,7 +1055,12 @@ ALLOW_EXTRA_MERCHANTS = FALSE
; Add small smoke after explosion (only outdoor, not underground, only regular type explosion) ; Add small smoke after explosion (only outdoor, not underground, only regular type explosion)
;------------------------------------------------------------------------------------------------------------------------------ ;------------------------------------------------------------------------------------------------------------------------------
ADD_SMOKE_AFTER_EXPLOSION = FALSE ADD_SMOKE_AFTER_EXPLOSION = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; Fire explosion creates light source
;------------------------------------------------------------------------------------------------------------------------------
ADD_LIGHT_AFTER_EXPLOSION = TRUE
;------------------------------------------------------------------------------------------------------------------------------ ;------------------------------------------------------------------------------------------------------------------------------
; Default: FALSE ; Default: FALSE
@@ -30363,7 +30363,6 @@
<Damageable>1</Damageable> <Damageable>1</Damageable>
<BigGunList>1</BigGunList> <BigGunList>1</BigGunList>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor> <usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<buddyitem>1755</buddyitem>
<STAND_MODIFIERS /> <STAND_MODIFIERS />
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />
@@ -50678,7 +50677,6 @@
<BR_UsedInventory>1</BR_UsedInventory> <BR_UsedInventory>1</BR_UsedInventory>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor> <usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemChoiceTimeSetting>2</ItemChoiceTimeSetting> <ItemChoiceTimeSetting>2</ItemChoiceTimeSetting>
<buddyitem>1699</buddyitem>
<STAND_MODIFIERS /> <STAND_MODIFIERS />
<CROUCH_MODIFIERS /> <CROUCH_MODIFIERS />
<PRONE_MODIFIERS /> <PRONE_MODIFIERS />