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Resolved an inadvertent memory leak I put into the code while fixing a previous CTD.
Cleaned up the cursor graphics so that the cursor is properly updated when reloading stacks of weapons from the stack popup screen. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2058 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -66,7 +66,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib"
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OutputFile="$(OutDir)\ja2_deb_en_2046.exe"
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OutputFile="$(OutDir)\ja2_deb_en_2058.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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@@ -145,7 +145,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib"
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OutputFile="$(OutDir)\ja2_rel_en_2046.exe"
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OutputFile="$(OutDir)\ja2_rel_en_2058.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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