Resolved an inadvertent memory leak I put into the code while fixing a previous CTD.

Cleaned up the cursor graphics so that the cursor is properly updated when reloading stacks of weapons from the stack popup screen.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2058 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-04-21 06:39:01 +00:00
parent c9264b6101
commit ece7ec25bb
6 changed files with 40 additions and 35 deletions
+2 -2
View File
@@ -66,7 +66,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib"
OutputFile="$(OutDir)\ja2_deb_en_2046.exe"
OutputFile="$(OutDir)\ja2_deb_en_2058.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
@@ -145,7 +145,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib"
OutputFile="$(OutDir)\ja2_rel_en_2046.exe"
OutputFile="$(OutDir)\ja2_rel_en_2058.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
GenerateMapFile="true"