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Fix: when using two guns, both are reloaded on the reload cursor prompt, even if one of them still has ammo. This has been changed so that now only empty guns get reloaded
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -92,7 +92,7 @@ extern UINT8 gubReinforcementMinEnemyStaticGroupSize;
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extern BOOLEAN gfStrategicMilitiaChangesMade;
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extern void ResetMilitia();
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extern BOOLEAN AutoReload( SOLDIERTYPE *pSoldier );
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extern BOOLEAN AutoReload( SOLDIERTYPE *pSoldier, bool aReloadEvenIfNotEmpty );
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extern HVSURFACE ghFrameBuffer;
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BOOLEAN gfTransferTacticalOppositionToAutoResolve = FALSE;
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