removed obsolete code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7464 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-08-31 20:42:20 +00:00
parent fce1904d12
commit ee27f27895
25 changed files with 126 additions and 775 deletions
+3 -27
View File
@@ -12964,33 +12964,9 @@ static int l_SetStartingCashDifLevel (lua_State *L)
if ( lua_gettop(L) >= 1 )
{
INT32 DifficultyLevel = lua_tointeger(L,1);
INT32 iStartingCash = 0;
AddTransactionToPlayersBook( ANONYMOUS_DEPOSIT, 0, GetWorldTotalMin(), zDeffSetting[DifficultyLevel].iStartingCash );
/*
switch( DifficultyLevel )
{
case DIF_LEVEL_EASY:
iStartingCash = gGameExternalOptions.iStartingCashNovice;
break;
AddTransactionToPlayersBook( ANONYMOUS_DEPOSIT, 0, GetWorldTotalMin(), zDeffSetting[DifficultyLevel].iStartingCash );
}
case DIF_LEVEL_MEDIUM:
iStartingCash = gGameExternalOptions.iStartingCashExperienced;
break;
case DIF_LEVEL_HARD:
iStartingCash = gGameExternalOptions.iStartingCashExpert;
break;
case DIF_LEVEL_INSANE:
iStartingCash = gGameExternalOptions.iStartingCashInsane;
break;
default:
iStartingCash = 4500;
}
AddTransactionToPlayersBook( ANONYMOUS_DEPOSIT, 0, GetWorldTotalMin(), iStartingCash );
*/
}
return 0;
return 0;
}